Core/Refactor: Part 3
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@@ -102,7 +102,7 @@ namespace Game
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honorStats.LifetimeHK = player.GetUInt32Value(PlayerFields.LifetimeHonorableKills);
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honorStats.YesterdayHK = player.GetUInt16Value(PlayerFields.Kills, 1);
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honorStats.TodayHK = player.GetUInt16Value(PlayerFields.Kills, 0);
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honorStats.LifetimeMaxRank = 0; /// @todo
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honorStats.LifetimeMaxRank = 0; // @todo
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SendPacket(honorStats);
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}
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@@ -110,7 +110,7 @@ namespace Game
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[WorldPacketHandler(ClientOpcodes.InspectPvp)]
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void HandleInspectPVP(InspectPVPRequest request)
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{
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/// @todo: deal with request.InspectRealmAddress
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// @todo: deal with request.InspectRealmAddress
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Player player = Global.ObjAccessor.FindPlayer(request.InspectTarget);
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if (!player)
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@@ -127,7 +127,7 @@ namespace Game
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InspectPVPResponse response = new InspectPVPResponse();
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response.ClientGUID = request.InspectTarget;
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/// @todo: fill brackets
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// @todo: fill brackets
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SendPacket(response);
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}
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