Core/Refactor: Part 3
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@@ -469,7 +469,7 @@ namespace Game
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if (unit == null)
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return;
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/// @todo Unit.SetCharmedBy: 28782 is not in world but 0 is trying to charm it! . crash
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// @todo Unit.SetCharmedBy: 28782 is not in world but 0 is trying to charm it! . crash
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if (!unit.IsInWorld)
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return;
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