Core/Refactor: Part 3
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@@ -63,7 +63,7 @@ namespace Game.Network.Packets
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public bool Success;
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public bool IsDeletedCharacters; // used for character undelete list
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public bool IsDemonHunterCreationAllowed = false; ///< used for demon hunter early access
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public bool IsDemonHunterCreationAllowed = false; //used for demon hunter early access
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public bool HasDemonHunterOnRealm = false;
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public bool Unknown7x = false;
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public bool IsAlliedRacesCreationAllowed = false;
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@@ -72,7 +72,7 @@ namespace Game.Network.Packets
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public Optional<uint> DisabledClassesMask = new Optional<uint>();
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public List<CharacterInfo> Characters = new List<CharacterInfo>(); // all characters on the list
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public List<RaceUnlock> RaceUnlockData = new List<RaceUnlock>(); ///<
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public List<RaceUnlock> RaceUnlockData = new List<RaceUnlock>(); //
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public class CharacterInfo
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{
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