Core/Refactor: Part 3
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@@ -305,8 +305,8 @@ namespace Game.Network.Packets
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}
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public InvUpdate Inv;
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public byte Slot1; /// Source Slot
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public byte Slot2; /// Destination Slot
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public byte Slot1; // Source Slot
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public byte Slot2; // Destination Slot
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}
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public class SwapItem : ClientPacket
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