Core/Refactor: Part 3
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@@ -69,7 +69,7 @@ namespace Game
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if (_player)
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LogoutPlayer(true);
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/// - If have unclosed socket, close it
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// - If have unclosed socket, close it
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for (byte i = 0; i < 2; ++i)
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{
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if (m_Socket[i] != null)
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@@ -633,7 +633,7 @@ namespace Game
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_accountLoginCallback = null;
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}
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//! HandlePlayerLoginOpcode
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// HandlePlayerLoginOpcode
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if (_charLoginCallback != null && _charLoginCallback.IsCompleted)
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{
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HandlePlayerLogin((LoginQueryHolder)_charLoginCallback.Result);
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