Core/Refactor: Part 3
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@@ -972,12 +972,5 @@ namespace Game.Spells
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public DateTime RechargeStart;
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public DateTime RechargeEnd;
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}
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class CooldownDurations
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{
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public int Cooldown = -1;
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public uint CategoryId = 0;
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public int CategoryCooldown = -1;
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}
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}
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}
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