Core/Refactor: Part 3
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@@ -86,7 +86,7 @@ namespace Scripts.Northrend.AzjolNerub.Ahnkahet.ElderNadox
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_scheduler.Schedule(TimeSpan.FromSeconds(10), task =>
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{
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/// @todo: summoned by egg
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// @todo: summoned by egg
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DoCast(me, SpellIds.SummonSwarmers);
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if (RandomHelper.URand(1, 3) == 3) // 33% chance of dialog
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Talk(TextIds.SayEggSac);
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@@ -147,7 +147,7 @@ namespace Scripts.Northrend.AzjolNerub.Ahnkahet.ElderNadox
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if (!GuardianSummoned && me.HealthBelowPct(50))
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{
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/// @todo: summoned by egg
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// @todo: summoned by egg
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Talk(TextIds.EmoteHatches, me);
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DoCast(me, SpellIds.SummonSwarmGuard);
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GuardianSummoned = true;
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@@ -316,7 +316,7 @@ namespace Scripts.Northrend.AzjolNerub.Ahnkahet.PrinceTaldaram
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{
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DoCast(me, SpellIds.FlameSpherePeriodic, true);
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/// @todo: find correct values
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// @todo: find correct values
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float angleOffset = 0.0f;
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float distOffset = Misc.DataSphereDistance;
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@@ -342,7 +342,7 @@ namespace Scripts.Northrend.AzjolNerub.Ahnkahet.PrinceTaldaram
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float x = me.GetPositionX() + distOffset * (float)Math.Cos(angle);
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float y = me.GetPositionY() + distOffset * (float)Math.Sin(angle);
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/// @todo: correct speed
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// @todo: correct speed
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me.GetMotionMaster().MovePoint(0, x, y, me.GetPositionZ());
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break;
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}
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