Core/Refactor: Part 3

This commit is contained in:
hondacrx
2018-05-16 19:57:48 -04:00
parent 225a5d27f7
commit 5dacd669b5
112 changed files with 564 additions and 561 deletions
@@ -139,7 +139,7 @@ namespace Scripts.Northrend.Nexus.EyeOfEternity
return true;
}
/// @todo this should be handled in map, maybe add a summon function in map
// @todo this should be handled in map, maybe add a summon function in map
// There is no other way afaik...
void SpawnGameObject(uint entry, Position pos)
{
@@ -220,7 +220,7 @@ namespace Scripts.Northrend.Nexus.Nexus
if (aurEff.GetBase().GetStackAmount() < 2)
return;
Unit caster = GetCaster();
/// @todo the caster should be boss but not the player
// @todo the caster should be boss but not the player
if (!caster || caster.GetAI() == null)
return;