Core/DataStores: Updated structures to 9.2.5
Port From (https://github.com/TrinityCore/TrinityCore/commit/6c8ef045a52723618b91c565ae6c3efc711e7581)
This commit is contained in:
@@ -76,6 +76,7 @@ namespace Framework.Constants
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EpicQuality = 0x100,
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EpicQuality = 0x100,
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LegendaryQuality = 0x200,
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LegendaryQuality = 0x200,
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ArtifactQuality = 0x400,
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ArtifactQuality = 0x400,
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LegendaryCraftedItemOnly = 0x800,
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}
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}
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public enum AuctionHouseSortOrder
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public enum AuctionHouseSortOrder
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@@ -74,7 +74,8 @@ namespace Framework.Constants
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LRF = 2,
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LRF = 2,
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Scenario = 3,
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Scenario = 3,
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Flex = 4,
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Flex = 4,
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WorldPvP = 5
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WorldPvP = 5,
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ScheduledPvp = 6, // pvp brawl
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}
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}
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public enum LfgLockStatusType
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public enum LfgLockStatusType
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@@ -114,9 +115,10 @@ namespace Framework.Constants
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None = 0,
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None = 0,
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Dungeon = 1,
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Dungeon = 1,
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Raid = 2,
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Raid = 2,
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Quest = 3,
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Zone = 4,
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Zone = 4,
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Quest = 5,
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Heroic = 5,
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RandomDungeon = 6
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Random = 6
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}
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}
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public enum LfgProposalState
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public enum LfgProposalState
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@@ -528,6 +528,10 @@ namespace Framework.Constants
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ModHealingTakenFromCaster = 504,
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ModHealingTakenFromCaster = 504,
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ModPlayerChoiceRerolls = 505, // NYI
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ModPlayerChoiceRerolls = 505, // NYI
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DisableInertia = 506, // NYI
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DisableInertia = 506, // NYI
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Unk507 = 507,
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Unk508 = 508,
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Unk509 = 509,
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ModifiedRaidInstance = 510, // Related to "Fated" raid affixes
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Total
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Total
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}
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}
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@@ -2757,6 +2757,7 @@ namespace Framework.Constants
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Unk149 = 149,
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Unk149 = 149,
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UnitOwnCritter = 150, // own battle pet from UNIT_FIELD_CRITTER
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UnitOwnCritter = 150, // own battle pet from UNIT_FIELD_CRITTER
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Unk151 = 151,
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Unk151 = 151,
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Unk152 = 152,
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TotalSpellTargets
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TotalSpellTargets
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}
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}
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public enum SpellTargetSelectionCategories
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public enum SpellTargetSelectionCategories
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@@ -355,7 +355,7 @@ namespace Framework.Database
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PrepareStatement(HotfixStatements.SEL_CURVE, "SELECT ID, Type, Flags FROM curve");
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PrepareStatement(HotfixStatements.SEL_CURVE, "SELECT ID, Type, Flags FROM curve");
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// CurvePoint.db2
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// CurvePoint.db2
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PrepareStatement(HotfixStatements.SEL_CURVE_POINT, "SELECT ID, PosX, PosY, PosPreSquishX, PosPreSquishY, CurveID, OrderIndex FROM curve_point");
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PrepareStatement(HotfixStatements.SEL_CURVE_POINT, "SELECT ID, PosX, PosY, PreSLSquishPosX, PreSLSquishPosY, CurveID, OrderIndex FROM curve_point");
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// DestructibleModelData.db2
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// DestructibleModelData.db2
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PrepareStatement(HotfixStatements.SEL_DESTRUCTIBLE_MODEL_DATA, "SELECT ID, State0ImpactEffectDoodadSet, State0AmbientDoodadSet, State1Wmo, " +
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PrepareStatement(HotfixStatements.SEL_DESTRUCTIBLE_MODEL_DATA, "SELECT ID, State0ImpactEffectDoodadSet, State0AmbientDoodadSet, State1Wmo, " +
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@@ -579,7 +579,7 @@ namespace Framework.Database
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// ItemBonusTreeNode.db2
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// ItemBonusTreeNode.db2
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PrepareStatement(HotfixStatements.SEL_ITEM_BONUS_TREE_NODE, "SELECT ID, ItemContext, ChildItemBonusTreeID, ChildItemBonusListID, ChildItemLevelSelectorID, " +
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PrepareStatement(HotfixStatements.SEL_ITEM_BONUS_TREE_NODE, "SELECT ID, ItemContext, ChildItemBonusTreeID, ChildItemBonusListID, ChildItemLevelSelectorID, " +
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"ItemBonusListGroupID, ParentItemBonusTreeNodeID, ParentItemBonusTreeID FROM item_bonus_tree_node");
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"ChildItemBonusListGroupID, IblGroupPointsModSetID, ParentItemBonusTreeID FROM item_bonus_tree_node");
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// ItemChildEquipment.db2
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// ItemChildEquipment.db2
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PrepareStatement(HotfixStatements.SEL_ITEM_CHILD_EQUIPMENT, "SELECT ID, ParentItemID, ChildItemID, ChildItemEquipSlot FROM item_child_equipment");
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PrepareStatement(HotfixStatements.SEL_ITEM_CHILD_EQUIPMENT, "SELECT ID, ParentItemID, ChildItemID, ChildItemEquipSlot FROM item_child_equipment");
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@@ -769,7 +769,7 @@ namespace Framework.Database
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// Map.db2
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// Map.db2
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PrepareStatement(HotfixStatements.SEL_MAP, "SELECT ID, Directory, MapName, MapDescription0, MapDescription1, PvpShortDescription, PvpLongDescription, " +
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PrepareStatement(HotfixStatements.SEL_MAP, "SELECT ID, Directory, MapName, MapDescription0, MapDescription1, PvpShortDescription, PvpLongDescription, " +
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"CorpseX, CorpseY, MapType, InstanceType, ExpansionID, AreaTableID, LoadingScreenID, TimeOfDayOverride, ParentMapID, CosmeticParentMapID, " +
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"CorpseX, CorpseY, MapType, InstanceType, ExpansionID, AreaTableID, LoadingScreenID, TimeOfDayOverride, ParentMapID, CosmeticParentMapID, " +
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"TimeOffset, MinimapIconScale, CorpseMapID, MaxPlayers, WindSettingsID, ZmpFileDataID, WdtFileDataID, Flags1, Flags2 FROM map");
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"TimeOffset, MinimapIconScale, CorpseMapID, MaxPlayers, WindSettingsID, ZmpFileDataID, WdtFileDataID, Flags1, Flags2, Flags3 FROM map");
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PrepareStatement(HotfixStatements.SEL_MAP_LOCALE, "SELECT ID, MapName_lang, MapDescription0_lang, MapDescription1_lang, PvpShortDescription_lang, " +
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PrepareStatement(HotfixStatements.SEL_MAP_LOCALE, "SELECT ID, MapName_lang, MapDescription0_lang, MapDescription1_lang, PvpShortDescription_lang, " +
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"PvpLongDescription_lang FROM map_locale WHERE locale = ?");
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"PvpLongDescription_lang FROM map_locale WHERE locale = ?");
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@@ -1150,7 +1150,7 @@ namespace Framework.Database
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" FROM spell_x_spell_visual");
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" FROM spell_x_spell_visual");
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// SummonProperties.db2
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// SummonProperties.db2
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PrepareStatement(HotfixStatements.SEL_SUMMON_PROPERTIES, "SELECT ID, Control, Faction, Title, Slot, Flags FROM summon_properties");
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PrepareStatement(HotfixStatements.SEL_SUMMON_PROPERTIES, "SELECT ID, Control, Faction, Title, Slot, Flags1, Flags2 FROM summon_properties");
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// TactKey.db2
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// TactKey.db2
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PrepareStatement(HotfixStatements.SEL_TACT_KEY, "SELECT ID, Key1, Key2, Key3, Key4, Key5, Key6, Key7, Key8, Key9, Key10, Key11, Key12, Key13, Key14, Key15, " +
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PrepareStatement(HotfixStatements.SEL_TACT_KEY, "SELECT ID, Key1, Key2, Key3, Key4, Key5, Key6, Key7, Key8, Key9, Key10, Key11, Key12, Key13, Key14, Key15, " +
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@@ -400,13 +400,13 @@ namespace Game.DataStorage
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}
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}
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// Check loaded DB2 files proper version
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// Check loaded DB2 files proper version
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if (!CliDB.AreaTableStorage.ContainsKey(13574) || // last area added in 9.0.2 (37176)
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if (!CliDB.AreaTableStorage.ContainsKey(14083) || // last area added in 9.0.2 (37176)
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!CliDB.CharTitlesStorage.ContainsKey(694) || // last char title added in 9.0.2 (37176)
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!CliDB.CharTitlesStorage.ContainsKey(727) || // last char title added in 9.0.2 (37176)
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!CliDB.GemPropertiesStorage.ContainsKey(3825) || // last gem property added in 9.0.2 (37176)
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!CliDB.GemPropertiesStorage.ContainsKey(3922) || // last gem property added in 9.0.2 (37176)
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!CliDB.ItemStorage.ContainsKey(184869) || // last item added in 9.0.2 (37176)
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!CliDB.ItemStorage.ContainsKey(193265) || // last item added in 9.0.2 (37176)
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!CliDB.ItemExtendedCostStorage.ContainsKey(7048) || // last item extended cost added in 9.0.2 (37176)
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!CliDB.ItemExtendedCostStorage.ContainsKey(7302) || // last item extended cost added in 9.0.2 (37176)
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!CliDB.MapStorage.ContainsKey(2453) || // last map added in 9.0.2 (37176)
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!CliDB.MapStorage.ContainsKey(2559) || // last map added in 9.0.2 (37176)
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!CliDB.SpellNameStorage.ContainsKey(349043)) // last spell added in 9.0.2 (37176)
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!CliDB.SpellNameStorage.ContainsKey(375051)) // last spell added in 9.0.2 (37176)
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{
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{
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Log.outError(LogFilter.Misc, "You have _outdated_ DB2 files. Please extract correct versions from current using client.");
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Log.outError(LogFilter.Misc, "You have _outdated_ DB2 files. Please extract correct versions from current using client.");
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Global.WorldMgr.ShutdownServ(10, ShutdownMask.Force, ShutdownExitCode.Error);
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Global.WorldMgr.ShutdownServ(10, ShutdownMask.Force, ShutdownExitCode.Error);
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@@ -60,7 +60,7 @@ namespace Game.DataStorage
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public string ContinueDescription;
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public string ContinueDescription;
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public byte Type;
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public byte Type;
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public uint PlayerConditionID;
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public uint PlayerConditionID;
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public byte Flags;
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public int Flags;
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public byte ButtonActionType;
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public byte ButtonActionType;
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public int TextureFileDataID;
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public int TextureFileDataID;
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public ushort LfgDungeonID;
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public ushort LfgDungeonID;
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@@ -92,7 +92,7 @@ namespace Game.DataStorage
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public uint SelectScreenFileDataID;
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public uint SelectScreenFileDataID;
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public uint IconFileDataID;
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public uint IconFileDataID;
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public uint LowResScreenFileDataID;
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public uint LowResScreenFileDataID;
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public uint Flags;
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public int Flags;
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public uint SpellTextureBlobFileDataID;
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public uint SpellTextureBlobFileDataID;
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public uint RolesMask;
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public uint RolesMask;
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public uint ArmorTypeMask;
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public uint ArmorTypeMask;
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@@ -202,7 +202,7 @@ namespace Game.DataStorage
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public float[] FaceCustomizationOffset = new float[3];
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public float[] FaceCustomizationOffset = new float[3];
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public float[] CustomizeOffset = new float[3];
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public float[] CustomizeOffset = new float[3];
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public uint Id;
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public uint Id;
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public int Sex;
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public sbyte Sex;
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public uint DisplayID;
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public uint DisplayID;
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public int CharComponentTextureLayoutID;
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public int CharComponentTextureLayoutID;
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public int Flags;
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public int Flags;
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@@ -556,7 +556,7 @@ namespace Game.DataStorage
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{
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{
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public uint Id;
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public uint Id;
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public Vector2 Pos;
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public Vector2 Pos;
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public Vector2 PosPreSquish;
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public Vector2 PreSLSquishPos;
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public ushort CurveID;
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public ushort CurveID;
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public byte OrderIndex;
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public byte OrderIndex;
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}
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}
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@@ -140,8 +140,8 @@ namespace Game.DataStorage
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public ushort ChildItemBonusTreeID;
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public ushort ChildItemBonusTreeID;
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public ushort ChildItemBonusListID;
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public ushort ChildItemBonusListID;
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public ushort ChildItemLevelSelectorID;
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public ushort ChildItemLevelSelectorID;
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public uint ItemBonusListGroupID;
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public uint ChildItemBonusListGroupID;
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public uint ParentItemBonusTreeNodeID;
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public uint IblGroupPointsModSetID;
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public uint ParentItemBonusTreeID;
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public uint ParentItemBonusTreeID;
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}
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}
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@@ -31,7 +31,7 @@ namespace Game.DataStorage
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public ushort FirstSectionID;
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public ushort FirstSectionID;
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public ushort UiMapID;
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public ushort UiMapID;
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public uint MapDisplayConditionID;
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public uint MapDisplayConditionID;
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public byte Flags;
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public int Flags;
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public sbyte DifficultyMask;
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public sbyte DifficultyMask;
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}
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}
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@@ -50,8 +50,8 @@ namespace Game.DataStorage
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public int UiModelSceneID;
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public int UiModelSceneID;
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public int SpellID;
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public int SpellID;
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public int IconFileDataID;
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public int IconFileDataID;
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public ushort Flags;
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public int Flags;
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public ushort IconFlags;
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public int IconFlags;
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public sbyte DifficultyMask;
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public sbyte DifficultyMask;
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}
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}
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@@ -66,7 +66,7 @@ namespace Game.DataStorage
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public int ButtonSmallFileDataID;
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public int ButtonSmallFileDataID;
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public int LoreFileDataID;
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public int LoreFileDataID;
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public byte OrderIndex;
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public byte OrderIndex;
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public byte Flags;
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public int Flags;
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public ushort AreaID;
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public ushort AreaID;
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}
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}
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@@ -42,7 +42,7 @@ namespace Game.DataStorage
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public LocalizedString Name;
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public LocalizedString Name;
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public string Description;
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public string Description;
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public LfgType TypeID;
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public LfgType TypeID;
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public byte Subtype;
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public sbyte Subtype;
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public sbyte Faction;
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public sbyte Faction;
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public int IconTextureFileID;
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public int IconTextureFileID;
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public int RewardsBgTextureFileID;
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public int RewardsBgTextureFileID;
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@@ -51,7 +51,7 @@ namespace Game.DataStorage
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public short WindSettingsID;
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public short WindSettingsID;
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public int ZmpFileDataID;
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public int ZmpFileDataID;
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public int WdtFileDataID;
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public int WdtFileDataID;
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public MapFlags[] Flags = new MapFlags[2];
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public MapFlags[] Flags = new MapFlags[3];
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// Helpers
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// Helpers
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public Expansion Expansion() { return (Expansion)ExpansionID; }
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public Expansion Expansion() { return (Expansion)ExpansionID; }
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@@ -655,8 +655,8 @@ namespace Game.DataStorage
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public uint Faction;
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public uint Faction;
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public SummonTitle Title;
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public SummonTitle Title;
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public int Slot;
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public int Slot;
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public uint Flags;
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public uint[] Flags = new uint[2];
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public SummonPropertiesFlags GetFlags() { return (SummonPropertiesFlags)Flags; }
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public SummonPropertiesFlags GetFlags() { return (SummonPropertiesFlags)Flags[0]; }
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}
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}
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}
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}
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@@ -180,7 +180,7 @@ namespace Game.DungeonFinding
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{
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{
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case LfgType.Dungeon:
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case LfgType.Dungeon:
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case LfgType.Raid:
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case LfgType.Raid:
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case LfgType.RandomDungeon:
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case LfgType.Random:
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case LfgType.Zone:
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case LfgType.Zone:
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LfgDungeonStore[dungeon.Id] = new LFGDungeonData(dungeon);
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LfgDungeonStore[dungeon.Id] = new LFGDungeonData(dungeon);
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break;
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break;
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@@ -225,7 +225,7 @@ namespace Game.DungeonFinding
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LFGDungeonData dungeon = pair.Value;
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LFGDungeonData dungeon = pair.Value;
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// No teleport coords in database, load from areatriggers
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// No teleport coords in database, load from areatriggers
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if (dungeon.type != LfgType.RandomDungeon && dungeon.x == 0.0f && dungeon.y == 0.0f && dungeon.z == 0.0f)
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if (dungeon.type != LfgType.Random && dungeon.x == 0.0f && dungeon.y == 0.0f && dungeon.z == 0.0f)
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{
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{
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AreaTriggerStruct at = Global.ObjectMgr.GetMapEntranceTrigger(dungeon.map);
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AreaTriggerStruct at = Global.ObjectMgr.GetMapEntranceTrigger(dungeon.map);
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if (at == null)
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if (at == null)
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@@ -241,7 +241,7 @@ namespace Game.DungeonFinding
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dungeon.o = at.target_Orientation;
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dungeon.o = at.target_Orientation;
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}
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}
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if (dungeon.type != LfgType.RandomDungeon)
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if (dungeon.type != LfgType.Random)
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CachedDungeonMapStore.Add((byte)dungeon.group, dungeon.id);
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CachedDungeonMapStore.Add((byte)dungeon.group, dungeon.id);
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CachedDungeonMapStore.Add(0, dungeon.id);
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CachedDungeonMapStore.Add(0, dungeon.id);
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}
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}
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@@ -451,7 +451,7 @@ namespace Game.DungeonFinding
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LfgType type = GetDungeonType(it);
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LfgType type = GetDungeonType(it);
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switch (type)
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switch (type)
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{
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{
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case LfgType.RandomDungeon:
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case LfgType.Random:
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if (dungeons.Count > 1) // Only allow 1 random dungeon
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if (dungeons.Count > 1) // Only allow 1 random dungeon
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joinData.result = LfgJoinResult.InvalidSlot;
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joinData.result = LfgJoinResult.InvalidSlot;
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else
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else
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@@ -968,7 +968,7 @@ namespace Game.DungeonFinding
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{
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{
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uint rDungeonId = dungeons[0];
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uint rDungeonId = dungeons[0];
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LFGDungeonData rDungeon = GetLFGDungeon(rDungeonId);
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LFGDungeonData rDungeon = GetLFGDungeon(rDungeonId);
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if (rDungeon != null && rDungeon.type == LfgType.RandomDungeon)
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if (rDungeon != null && rDungeon.type == LfgType.Random)
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player.CastSpell(player, SharedConst.LFGSpellDungeonCooldown, false);
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player.CastSpell(player, SharedConst.LFGSpellDungeonCooldown, false);
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}
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}
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}
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}
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@@ -1386,7 +1386,7 @@ namespace Game.DungeonFinding
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// Give rewards only if its a random dungeon
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// Give rewards only if its a random dungeon
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LFGDungeonData dungeon = GetLFGDungeon(rDungeonId);
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LFGDungeonData dungeon = GetLFGDungeon(rDungeonId);
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if (dungeon == null || (dungeon.type != LfgType.RandomDungeon && !dungeon.seasonal))
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if (dungeon == null || (dungeon.type != LfgType.Random && !dungeon.seasonal))
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{
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{
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Log.outDebug(LogFilter.Lfg, $"Group: {gguid}, Player: {guid} dungeon {rDungeonId} is not random or seasonal");
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Log.outDebug(LogFilter.Lfg, $"Group: {gguid}, Player: {guid} dungeon {rDungeonId} is not random or seasonal");
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continue;
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continue;
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@@ -2055,7 +2055,7 @@ namespace Game.DungeonFinding
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if (!dungeons.Empty())
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if (!dungeons.Empty())
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{
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{
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LFGDungeonData dungeon = GetLFGDungeon(dungeons.First());
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LFGDungeonData dungeon = GetLFGDungeon(dungeons.First());
|
||||||
if (dungeon != null && (dungeon.type == LfgType.RandomDungeon || dungeon.seasonal))
|
if (dungeon != null && (dungeon.type == LfgType.Random || dungeon.seasonal))
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@@ -2097,7 +2097,7 @@ namespace Game.DungeonFinding
|
|||||||
List<uint> randomDungeons = new();
|
List<uint> randomDungeons = new();
|
||||||
foreach (var dungeon in LfgDungeonStore.Values)
|
foreach (var dungeon in LfgDungeonStore.Values)
|
||||||
{
|
{
|
||||||
if (!(dungeon.type == LfgType.RandomDungeon || (dungeon.seasonal && Global.LFGMgr.IsSeasonActive(dungeon.id))))
|
if (!(dungeon.type == LfgType.Random || (dungeon.seasonal && Global.LFGMgr.IsSeasonActive(dungeon.id))))
|
||||||
continue;
|
continue;
|
||||||
|
|
||||||
if (dungeon.expansion > expansion)
|
if (dungeon.expansion > expansion)
|
||||||
|
|||||||
@@ -5132,6 +5132,7 @@ namespace Game.Spells
|
|||||||
new StaticData(SpellTargetObjectTypes.Dest, SpellTargetReferenceTypes.Caster, SpellTargetSelectionCategories.Default, SpellTargetCheckTypes.Default, SpellTargetDirectionTypes.Random), // 149
|
new StaticData(SpellTargetObjectTypes.Dest, SpellTargetReferenceTypes.Caster, SpellTargetSelectionCategories.Default, SpellTargetCheckTypes.Default, SpellTargetDirectionTypes.Random), // 149
|
||||||
new StaticData(SpellTargetObjectTypes.Unit, SpellTargetReferenceTypes.Caster, SpellTargetSelectionCategories.Default, SpellTargetCheckTypes.Default, SpellTargetDirectionTypes.None), // 150 TARGET_UNIT_OWN_CRITTER
|
new StaticData(SpellTargetObjectTypes.Unit, SpellTargetReferenceTypes.Caster, SpellTargetSelectionCategories.Default, SpellTargetCheckTypes.Default, SpellTargetDirectionTypes.None), // 150 TARGET_UNIT_OWN_CRITTER
|
||||||
new StaticData(SpellTargetObjectTypes.Unit, SpellTargetReferenceTypes.Caster, SpellTargetSelectionCategories.Area, SpellTargetCheckTypes.Enemy, SpellTargetDirectionTypes.None), // 151
|
new StaticData(SpellTargetObjectTypes.Unit, SpellTargetReferenceTypes.Caster, SpellTargetSelectionCategories.Area, SpellTargetCheckTypes.Enemy, SpellTargetDirectionTypes.None), // 151
|
||||||
|
new StaticData(SpellTargetObjectTypes.None, SpellTargetReferenceTypes.None, SpellTargetSelectionCategories.Nyi, SpellTargetCheckTypes.Default, SpellTargetDirectionTypes.None), // 152
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
@@ -0,0 +1,29 @@
|
|||||||
|
ALTER TABLE `adventure_journal` MODIFY `Flags` int NOT NULL DEFAULT 0 AFTER `PlayerConditionID`;
|
||||||
|
|
||||||
|
ALTER TABLE `chr_classes` MODIFY `Flags` int NOT NULL DEFAULT 0 AFTER `LowResScreenFileDataID`;
|
||||||
|
|
||||||
|
ALTER TABLE `chr_model` MODIFY `Sex` tinyint NOT NULL DEFAULT 0 AFTER `ID`;
|
||||||
|
|
||||||
|
ALTER TABLE `curve_point` CHANGE `PosPreSquishX` `PreSLSquishPosX` float NOT NULL DEFAULT 0 AFTER `PosY`;
|
||||||
|
ALTER TABLE `curve_point` CHANGE `PosPreSquishY` `PreSLSquishPosY` float NOT NULL DEFAULT 0 AFTER `PreSLSquishPosX`;
|
||||||
|
|
||||||
|
ALTER TABLE `item_bonus_tree_node` CHANGE `ItemBonusListGroupID` `ChildItemBonusListGroupID` int NOT NULL DEFAULT 0 AFTER `ChildItemLevelSelectorID`;
|
||||||
|
ALTER TABLE `item_bonus_tree_node` CHANGE `ParentItemBonusTreeNodeID` `IblGroupPointsModSetID` int NOT NULL DEFAULT 0 AFTER `ChildItemBonusListGroupID`;
|
||||||
|
|
||||||
|
ALTER TABLE `item_sparse` MODIFY `StartQuestID` int NOT NULL DEFAULT 0 AFTER `BagFamily`;
|
||||||
|
ALTER TABLE `item_sparse` MODIFY `LanguageID` int NOT NULL DEFAULT 0 AFTER `StartQuestID`;
|
||||||
|
ALTER TABLE `item_sparse` MODIFY `ItemRange` float NOT NULL DEFAULT 0 AFTER `LanguageID`;
|
||||||
|
|
||||||
|
ALTER TABLE `journal_encounter` MODIFY `Flags` int NOT NULL DEFAULT 0 AFTER `MapDisplayConditionID`;
|
||||||
|
|
||||||
|
ALTER TABLE `journal_encounter_section` MODIFY `Flags` int NOT NULL DEFAULT 0 AFTER `IconFileDataID`;
|
||||||
|
ALTER TABLE `journal_encounter_section` MODIFY `IconFlags` int NOT NULL DEFAULT 0 AFTER `Flags`;
|
||||||
|
|
||||||
|
ALTER TABLE `journal_instance` MODIFY `Flags` int NOT NULL DEFAULT 0 AFTER `OrderIndex`;
|
||||||
|
|
||||||
|
ALTER TABLE `lfg_dungeons` MODIFY `Subtype` tinyint NOT NULL DEFAULT 0 AFTER `TypeID`;
|
||||||
|
|
||||||
|
ALTER TABLE `map` ADD `Flags3` int NOT NULL DEFAULT 0 AFTER `Flags2`;
|
||||||
|
|
||||||
|
ALTER TABLE `summon_properties` CHANGE `Flags` `Flags1` int NOT NULL DEFAULT 0 AFTER `Slot`;
|
||||||
|
ALTER TABLE `summon_properties` ADD `Flags2` int NOT NULL DEFAULT 0 AFTER `Flags1`;
|
||||||
Reference in New Issue
Block a user