Core/Chat: Fixed chat channel name validation
Port From (https://github.com/TrinityCore/TrinityCore/commit/cf525beefd3c12e07b0883963806f202a6daff60)
This commit is contained in:
@@ -41,51 +41,45 @@ namespace Game
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return;
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}
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if (packet.ChannelName.IsEmpty() || char.IsDigit(packet.ChannelName[0]))
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{
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ChannelNotify channelNotify = new();
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channelNotify.Type = ChatNotify.InvalidNameNotice;
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channelNotify.Channel = packet.ChannelName;
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SendPacket(channelNotify);
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return;
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}
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if (packet.Password.Length > 127)
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{
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Log.outError(LogFilter.Network, $"Player {GetPlayer().GetGUID()} tried to create a channel with a password more than 127 characters long - blocked");
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return;
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}
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ChannelManager cMgr = ChannelManager.ForTeam(GetPlayer().GetTeam());
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if (cMgr != null)
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{
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if (packet.ChatChannelId != 0)
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if (cMgr == null)
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return;
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if (packet.ChatChannelId != 0)
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{ // system channel
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Channel channel = cMgr.GetSystemChannel((uint)packet.ChatChannelId, zone);
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if (channel != null)
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channel.JoinChannel(GetPlayer());
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}
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else
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{ // custom channel
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if (packet.ChannelName.IsEmpty() || Char.IsDigit(packet.ChannelName[0]))
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{
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// system channel
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Channel channel = cMgr.GetSystemChannel((uint)packet.ChatChannelId, zone);
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if (channel != null)
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channel.JoinChannel(GetPlayer());
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ChannelNotify channelNotify = new();
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channelNotify.Type = ChatNotify.InvalidNameNotice;
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channelNotify.Channel = packet.ChannelName;
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SendPacket(channelNotify);
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return;
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}
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if (packet.Password.Length > 127)
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{
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Log.outError(LogFilter.Network, $"Player {GetPlayer().GetGUID()} tried to create a channel with a password more than {127} characters long - blocked");
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return;
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}
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if (!DisallowHyperlinksAndMaybeKick(packet.ChannelName))
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return;
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Channel channel = cMgr.GetCustomChannel(packet.ChannelName);
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if (channel != null)
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channel.JoinChannel(GetPlayer(), packet.Password);
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else
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{
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// custom channel
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if (packet.ChannelName.Length > 31)
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{
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Log.outError(LogFilter.Network, $"Player {GetPlayer().GetGUID()} tried to create a channel with a name more than 31 characters long - blocked");
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return;
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}
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Channel channel = cMgr.GetCustomChannel(packet.ChannelName);
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channel = cMgr.CreateCustomChannel(packet.ChannelName);
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if (channel != null)
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channel.JoinChannel(GetPlayer(), packet.Password);
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else
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{
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channel = cMgr.CreateCustomChannel(packet.ChannelName);
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if (channel != null)
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{
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channel.SetPassword(packet.Password);
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channel.JoinChannel(GetPlayer(), packet.Password);
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}
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channel.SetPassword(packet.Password);
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channel.JoinChannel(GetPlayer(), packet.Password);
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}
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}
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}
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