Core/Chat: Fixed chat channel name validation

Port From (https://github.com/TrinityCore/TrinityCore/commit/cf525beefd3c12e07b0883963806f202a6daff60)
This commit is contained in:
hondacrx
2023-01-05 17:37:24 -05:00
parent ae33646702
commit 5ee02ce4be
2 changed files with 35 additions and 41 deletions
+15 -21
View File
@@ -41,7 +41,19 @@ namespace Game
return; return;
} }
if (packet.ChannelName.IsEmpty() || char.IsDigit(packet.ChannelName[0])) ChannelManager cMgr = ChannelManager.ForTeam(GetPlayer().GetTeam());
if (cMgr == null)
return;
if (packet.ChatChannelId != 0)
{ // system channel
Channel channel = cMgr.GetSystemChannel((uint)packet.ChatChannelId, zone);
if (channel != null)
channel.JoinChannel(GetPlayer());
}
else
{ // custom channel
if (packet.ChannelName.IsEmpty() || Char.IsDigit(packet.ChannelName[0]))
{ {
ChannelNotify channelNotify = new(); ChannelNotify channelNotify = new();
channelNotify.Type = ChatNotify.InvalidNameNotice; channelNotify.Type = ChatNotify.InvalidNameNotice;
@@ -52,28 +64,11 @@ namespace Game
if (packet.Password.Length > 127) if (packet.Password.Length > 127)
{ {
Log.outError(LogFilter.Network, $"Player {GetPlayer().GetGUID()} tried to create a channel with a password more than 127 characters long - blocked"); Log.outError(LogFilter.Network, $"Player {GetPlayer().GetGUID()} tried to create a channel with a password more than {127} characters long - blocked");
return; return;
} }
if (!DisallowHyperlinksAndMaybeKick(packet.ChannelName))
ChannelManager cMgr = ChannelManager.ForTeam(GetPlayer().GetTeam());
if (cMgr != null)
{
if (packet.ChatChannelId != 0)
{
// system channel
Channel channel = cMgr.GetSystemChannel((uint)packet.ChatChannelId, zone);
if (channel != null)
channel.JoinChannel(GetPlayer());
}
else
{
// custom channel
if (packet.ChannelName.Length > 31)
{
Log.outError(LogFilter.Network, $"Player {GetPlayer().GetGUID()} tried to create a channel with a name more than 31 characters long - blocked");
return; return;
}
Channel channel = cMgr.GetCustomChannel(packet.ChannelName); Channel channel = cMgr.GetCustomChannel(packet.ChannelName);
if (channel != null) if (channel != null)
@@ -89,7 +84,6 @@ namespace Game
} }
} }
} }
}
[WorldPacketHandler(ClientOpcodes.ChatLeaveChannel)] [WorldPacketHandler(ClientOpcodes.ChatLeaveChannel)]
void HandleLeaveChannel(LeaveChannel packet) void HandleLeaveChannel(LeaveChannel packet)