Core/Chat: Fixed chat channel name validation

Port From (https://github.com/TrinityCore/TrinityCore/commit/cf525beefd3c12e07b0883963806f202a6daff60)
This commit is contained in:
hondacrx
2023-01-05 17:37:24 -05:00
parent ae33646702
commit 5ee02ce4be
2 changed files with 35 additions and 41 deletions
+3 -3
View File
@@ -44,7 +44,7 @@ namespace Game.Chat
uint oldMSTime = Time.GetMSTime(); uint oldMSTime = Time.GetMSTime();
uint days = WorldConfig.GetUIntValue(WorldCfg.PreserveCustomChannelDuration); uint days = WorldConfig.GetUIntValue(WorldCfg.PreserveCustomChannelDuration);
if (days != 0) if (days != 0)
{ {
PreparedStatement stmt = DB.Characters.GetPreparedStatement(CharStatements.DEL_OLD_CHANNELS); PreparedStatement stmt = DB.Characters.GetPreparedStatement(CharStatements.DEL_OLD_CHANNELS);
stmt.AddValue(0, days * Time.Day); stmt.AddValue(0, days * Time.Day);
DB.Characters.Execute(stmt); DB.Characters.Execute(stmt);
@@ -86,7 +86,7 @@ namespace Game.Chat
} while (result.NextRow()); } while (result.NextRow());
foreach (var (name, team) in toDelete) foreach (var (name, team) in toDelete)
{ {
PreparedStatement stmt = DB.Characters.GetPreparedStatement(CharStatements.DEL_CHANNEL); PreparedStatement stmt = DB.Characters.GetPreparedStatement(CharStatements.DEL_CHANNEL);
stmt.AddValue(0, name); stmt.AddValue(0, name);
stmt.AddValue(1, (uint)team); stmt.AddValue(1, (uint)team);
@@ -165,7 +165,7 @@ namespace Game.Chat
{ {
return _customChannels.LookupByKey(name.ToLower()); return _customChannels.LookupByKey(name.ToLower());
} }
public Channel GetChannel(uint channelId, string name, Player player, bool notify = true, AreaTableRecord zoneEntry = null) public Channel GetChannel(uint channelId, string name, Player player, bool notify = true, AreaTableRecord zoneEntry = null)
{ {
Channel result = null; Channel result = null;
+32 -38
View File
@@ -41,51 +41,45 @@ namespace Game
return; return;
} }
if (packet.ChannelName.IsEmpty() || char.IsDigit(packet.ChannelName[0]))
{
ChannelNotify channelNotify = new();
channelNotify.Type = ChatNotify.InvalidNameNotice;
channelNotify.Channel = packet.ChannelName;
SendPacket(channelNotify);
return;
}
if (packet.Password.Length > 127)
{
Log.outError(LogFilter.Network, $"Player {GetPlayer().GetGUID()} tried to create a channel with a password more than 127 characters long - blocked");
return;
}
ChannelManager cMgr = ChannelManager.ForTeam(GetPlayer().GetTeam()); ChannelManager cMgr = ChannelManager.ForTeam(GetPlayer().GetTeam());
if (cMgr != null) if (cMgr == null)
{ return;
if (packet.ChatChannelId != 0)
if (packet.ChatChannelId != 0)
{ // system channel
Channel channel = cMgr.GetSystemChannel((uint)packet.ChatChannelId, zone);
if (channel != null)
channel.JoinChannel(GetPlayer());
}
else
{ // custom channel
if (packet.ChannelName.IsEmpty() || Char.IsDigit(packet.ChannelName[0]))
{ {
// system channel ChannelNotify channelNotify = new();
Channel channel = cMgr.GetSystemChannel((uint)packet.ChatChannelId, zone); channelNotify.Type = ChatNotify.InvalidNameNotice;
if (channel != null) channelNotify.Channel = packet.ChannelName;
channel.JoinChannel(GetPlayer()); SendPacket(channelNotify);
return;
} }
if (packet.Password.Length > 127)
{
Log.outError(LogFilter.Network, $"Player {GetPlayer().GetGUID()} tried to create a channel with a password more than {127} characters long - blocked");
return;
}
if (!DisallowHyperlinksAndMaybeKick(packet.ChannelName))
return;
Channel channel = cMgr.GetCustomChannel(packet.ChannelName);
if (channel != null)
channel.JoinChannel(GetPlayer(), packet.Password);
else else
{ {
// custom channel channel = cMgr.CreateCustomChannel(packet.ChannelName);
if (packet.ChannelName.Length > 31)
{
Log.outError(LogFilter.Network, $"Player {GetPlayer().GetGUID()} tried to create a channel with a name more than 31 characters long - blocked");
return;
}
Channel channel = cMgr.GetCustomChannel(packet.ChannelName);
if (channel != null) if (channel != null)
channel.JoinChannel(GetPlayer(), packet.Password);
else
{ {
channel = cMgr.CreateCustomChannel(packet.ChannelName); channel.SetPassword(packet.Password);
if (channel != null) channel.JoinChannel(GetPlayer(), packet.Password);
{
channel.SetPassword(packet.Password);
channel.JoinChannel(GetPlayer(), packet.Password);
}
} }
} }
} }