Tools/vmap_extractor: Move information about model type from spawns in vmap tiles to model file itself
Port From (https://github.com/TrinityCore/TrinityCore/commit/a70e758ba5eef1e8aa966cbabaee020630d2c872)
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@@ -56,7 +56,7 @@ namespace Framework.Constants
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public const uint mmapMagic = 0x4D4D4150; // 'MMAP'
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public const int mmapVersion = 15;
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public const string VMapMagic = "VMAP_4.B";
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public const string VMapMagic = "VMAP_4.C";
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public const float VMAPInvalidHeightValue = -200000.0f;
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public const uint MaxDungeonEncountersPerBoss = 4;
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