Script/Creature: calculate Traveler's Tundra Mammoth's NPCs' exit position based on current player's position
Port From (https://github.com/TrinityCore/TrinityCore/commit/b3e7be5387f1350c7eefe242b6da8b2caa8447d1)
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@@ -112,6 +112,12 @@ namespace Scripts.World.NpcSpecial
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public const uint TheStuffingChair = 34819;
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public const uint TheSweetPotatoChair = 34824;
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public const uint ThePieChair = 34822;
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// TravelerTundraMammothNPCs
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public const uint HakmudOfArgus = 32638;
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public const uint Gnimo = 32639;
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public const uint DrixBlackwrench = 32641;
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public const uint Mojodishu = 32642;
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}
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struct GameobjectIds
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@@ -2345,6 +2351,32 @@ namespace Scripts.World.NpcSpecial
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}
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}
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[Script]
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class npc_traveler_tundra_mammoth_exit_pos : UnitScript
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{
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public npc_traveler_tundra_mammoth_exit_pos() : base("npc_traveler_tundra_mammoth_exit_pos") { }
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public override void ModifyVehiclePassengerExitPos(Unit passenger, Vehicle vehicle, Position pos)
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{
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if (passenger.IsCreature())
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{
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switch (passenger.GetEntry())
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{
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// Right side
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case CreatureIds.DrixBlackwrench:
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case CreatureIds.Gnimo:
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pos.RelocateOffset(new Position(-2.0f, -2.0f, 0.0f, 0.0f));
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break;
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// Left side
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case CreatureIds.Mojodishu:
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case CreatureIds.HakmudOfArgus:
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pos.RelocateOffset(new Position(-2.0f, 2.0f, 0.0f, 0.0f));
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break;
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}
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}
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}
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}
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class CastFoodSpell : BasicEvent
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{
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Unit _owner;
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