From 614c903fd06d4d37e23301ae99264d56ecdbe2b8 Mon Sep 17 00:00:00 2001 From: hondacrx Date: Mon, 29 Nov 2021 14:48:13 -0500 Subject: [PATCH] Core/SAI: Fix Move to position and Set run if used after a waypoint Port From (https://github.com/TrinityCore/TrinityCore/commit/e5eff882826c8ae7943519ba355ba7c544274336) --- Source/Game/AI/SmartScripts/SmartAI.cs | 3 --- 1 file changed, 3 deletions(-) diff --git a/Source/Game/AI/SmartScripts/SmartAI.cs b/Source/Game/AI/SmartScripts/SmartAI.cs index b52ebcc33..1cb5ab46f 100644 --- a/Source/Game/AI/SmartScripts/SmartAI.cs +++ b/Source/Game/AI/SmartScripts/SmartAI.cs @@ -773,9 +773,6 @@ namespace Game.AI public void SetRun(bool run) { - if (run == _run) - return; - me.SetWalk(!run); _run = run; foreach (var node in _path.nodes)