Core/AI: segregate GameObject ReportUse from normal Use (lock open/normal click)

Port From (https://github.com/TrinityCore/TrinityCore/commit/5903a10a834b1198702b024182581799648540ff)
This commit is contained in:
hondacrx
2020-07-22 14:21:29 -04:00
parent 0ece69bf90
commit 61b6606dce
13 changed files with 58 additions and 50 deletions
+1 -1
View File
@@ -1602,7 +1602,7 @@ namespace Scripts.Northrend.Ulduar
instance = go.GetInstanceScript();
}
public override bool GossipHello(Player player, bool reportUse)
public override bool GossipHello(Player player)
{
if (me.HasFlag(GameObjectFlags.NotSelectable))
return true;