Core/DataStores: Removed overriding field sign type based on db2 column compression
Port From (https://github.com/TrinityCore/TrinityCore/commit/89f490bdcdf88c2576c17218926e89b1082ae682)
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@@ -146,7 +146,7 @@ namespace Game.Entities
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if (locale == Locale.enUS)
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lineField.StartTime = (uint)_lastLineEndTimes[(int)locale].TotalMilliseconds;
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int broadcastTextDuration = Global.DB2Mgr.GetBroadcastTextDuration((int)convoLine.BroadcastTextID, locale);
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int broadcastTextDuration = Global.DB2Mgr.GetBroadcastTextDuration(convoLine.BroadcastTextID, locale);
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if (broadcastTextDuration != 0)
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_lastLineEndTimes[(int)locale] += TimeSpan.FromMilliseconds(broadcastTextDuration);
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@@ -236,7 +236,7 @@ namespace Game.Entities
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return 0;
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}
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int textDuration = Global.DB2Mgr.GetBroadcastTextDuration((int)convoLine.BroadcastTextID, locale);
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int textDuration = Global.DB2Mgr.GetBroadcastTextDuration(convoLine.BroadcastTextID, locale);
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if (textDuration == 0)
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return 0;
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@@ -224,7 +224,7 @@ namespace Game.Entities
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{
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m_azeritePowers = Global.DB2Mgr.GetAzeritePowers(GetEntry());
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if (m_azeritePowers != null)
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m_maxTier = m_azeritePowers.Aggregate((a1, a2) => a1.Tier < a2.Tier ? a2 : a1).Tier;
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m_maxTier = m_azeritePowers.Max(p => p.Tier);
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}
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public int GetMaxAzeritePowerTier() { return m_maxTier; }
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@@ -15,7 +15,7 @@ namespace Game.Entities
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static MultiMap<uint /*azeriteUnlockMappingSetId*/, AzeriteUnlockMappingRecord> _azeriteUnlockMappings = new();
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static MultiMap<uint /*itemBonusTreeId*/, ChallengeModeItemBonusOverrideRecord> _challengeModeItemBonusOverrides = new();
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static MultiMap<uint /*itemBonusListId*/, ItemBonusRecord> _itemBonusLists = new();
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static MultiMap<int, ItemBonusListGroupEntryRecord> _itemBonusListGroupEntries = new();
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static MultiMap<uint, ItemBonusListGroupEntryRecord> _itemBonusListGroupEntries = new();
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static Dictionary<short /*itemLevelDelta*/, uint /*itemBonusListId*/> _itemLevelDeltaToBonusListContainer = new();
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static SortedMultiMap<uint /*itemLevelSelectorQualitySetId*/, ItemLevelSelectorQualityRecord> _itemLevelQualitySelectorQualities = new();
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static MultiMap<uint /*itemBonusTreeId*/, ItemBonusTreeNodeRecord> _itemBonusTrees = new();
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@@ -4348,7 +4348,7 @@ namespace Game.Entities
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public UpdateField<int> ChrSpecializationID = new(8, 9);
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public UpdateField<int> CombatConfigFlags = new(8, 10);
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public UpdateField<int> LocalIdentifier = new(8, 11);
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public UpdateField<int> TraitSystemID = new(12, 13);
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public UpdateField<uint> TraitSystemID = new(12, 13);
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public TraitConfig() : base(14) { }
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@@ -4370,7 +4370,7 @@ namespace Game.Entities
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}
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if (Type == 3)
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{
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data.WriteInt32(TraitSystemID);
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data.WriteUInt32(TraitSystemID);
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}
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for (int i = 0; i < Entries.Size(); ++i)
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{
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@@ -4482,7 +4482,7 @@ namespace Game.Entities
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{
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if (Type == 3)
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{
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data.WriteInt32(TraitSystemID);
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data.WriteUInt32(TraitSystemID);
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}
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}
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}
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@@ -1095,7 +1095,7 @@ namespace Game.Entities
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traitConfig.SkillLineID = configsResult.Read<uint>(5);
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break;
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case TraitConfigType.Generic:
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traitConfig.TraitSystemID = configsResult.Read<int>(6);
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traitConfig.TraitSystemID = configsResult.Read<uint>(6);
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break;
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default:
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break;
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@@ -17,7 +17,7 @@ namespace Game.Entities
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static List<TaxiNodesRecord> m_nodesByVertex = new();
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static Dictionary<uint, uint> m_verticesByNode = new();
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static void GetTaxiMapPosition(Vector3 position, int mapId, out Vector2 uiMapPosition, out int uiMapId)
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static void GetTaxiMapPosition(Vector3 position, int mapId, out Vector2 uiMapPosition, out uint uiMapId)
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{
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if (!Global.DB2Mgr.GetUiMapPosition(position.X, position.Y, position.Z, mapId, 0, 0, 0, UiMapSystem.Adventure, false, out uiMapId, out uiMapPosition))
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Global.DB2Mgr.GetUiMapPosition(position.X, position.Y, position.Z, mapId, 0, 0, 0, UiMapSystem.Taxi, false, out uiMapId, out uiMapPosition);
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@@ -62,7 +62,7 @@ namespace Game.Entities
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if (nodes[i - 1].HasFlag(TaxiPathNodeFlags.Teleport))
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continue;
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int uiMap1, uiMap2;
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uint uiMap1, uiMap2;
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Vector2 pos1, pos2;
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GetTaxiMapPosition(nodes[i - 1].Loc, nodes[i - 1].ContinentID, out pos1, out uiMap1);
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