Core/Criteria: Implemented CompleteAnyScenario and CompleteScenario types

Port From (https://github.com/TrinityCore/TrinityCore/commit/980ca4c65682657fecd13fc63fde63d5c92fab04)
This commit is contained in:
Hondacrx
2024-08-24 23:56:43 -04:00
parent 69c65fb16d
commit 62829e83c4
3 changed files with 18 additions and 5 deletions
+10 -3
View File
@@ -128,6 +128,8 @@ namespace Game.Achievements
case CriteriaType.Login:
case CriteriaType.AnyoneTriggerGameEventScenario:
case CriteriaType.DefeatDungeonEncounterWhileElegibleForLoot:
case CriteriaType.CompleteAnyScenario:
case CriteriaType.CompleteScenario:
case CriteriaType.BattlePetReachLevel:
case CriteriaType.ActivelyEarnPetLevel:
case CriteriaType.DefeatDungeonEncounter:
@@ -387,8 +389,6 @@ namespace Game.Achievements
case CriteriaType.KickVoterInLFRDungeon:
case CriteriaType.KickTargetInLFRDungeon:
case CriteriaType.GroupedTankLeftEarlyInLFRDungeon:
case CriteriaType.CompleteAnyScenario:
case CriteriaType.CompleteScenario:
case CriteriaType.AccountObtainPetThroughBattle:
case CriteriaType.WinPetBattle:
case CriteriaType.PlayerObtainPetThroughBattle:
@@ -789,11 +789,13 @@ namespace Game.Achievements
case CriteriaType.CompletedLFGDungeonWithStrangers:
case CriteriaType.DeliveredKillingBlow:
case CriteriaType.CurrencyGained:
case CriteriaType.PlaceGarrisonBuilding:
case CriteriaType.CompleteAnyScenario:
case CriteriaType.CompleteScenario:
case CriteriaType.UniquePetsOwned:
case CriteriaType.BattlePetReachLevel:
case CriteriaType.ActivelyEarnPetLevel:
case CriteriaType.DefeatDungeonEncounter:
case CriteriaType.PlaceGarrisonBuilding:
case CriteriaType.LearnHeirloom:
case CriteriaType.LearnAnyHeirloom:
case CriteriaType.EarnArtifactXP:
@@ -945,6 +947,7 @@ namespace Game.Achievements
case CriteriaType.SellItemsToVendors:
case CriteriaType.GainLevels:
case CriteriaType.LearnAnyTransmog:
case CriteriaType.CompleteAnyScenario:
if (miscValue1 == 0)
return false;
break;
@@ -1210,6 +1213,10 @@ namespace Game.Achievements
if (miscValue1 == 0 || miscValue1 != criteria.Entry.Asset)
return false;
break;
case CriteriaType.CompleteScenario:
if (miscValue1 != criteria.Entry.Asset)
return false;
break;
default:
break;
}
+6
View File
@@ -91,6 +91,12 @@ namespace Game.Scenarios
public virtual void CompleteScenario()
{
SendPacket(new ScenarioCompleted(_data.Entry.Id));
DoForAllPlayers(player =>
{
player.UpdateCriteria(CriteriaType.CompleteAnyScenario, 1);
player.UpdateCriteria(CriteriaType.CompleteScenario, _data.Entry.Id);
});
}
void SetStep(ScenarioStepRecord step)