Core/Spells: Rename SpellAttr4 to use official attribute names

Port From (https://github.com/TrinityCore/TrinityCore/commit/8d16a79dea4c0100d36e13b068c42499a3a48154)
This commit is contained in:
hondacrx
2022-06-01 13:37:39 -04:00
parent c5ed815f84
commit 62c2d34f1a
12 changed files with 154 additions and 134 deletions
+1
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@@ -1746,6 +1746,7 @@ namespace Framework.Constants
None = 0,
UnaffectedByInvulnerability = 0x01, // not cancelled by immunities
NoScaleWithStack = 0x40,
ChainFromInitialTarget = 0x80,
StackAuraAmountOnRecast = 0x8000, // refreshing periodic auras with this attribute will add remaining damage to new aura
AllowAnyExplicitTarget = 0x100000,
IgnoreDuringCooldownTimeRateCalculation = 0x800000