Core/Spells: Rename SpellAttr4 to use official attribute names
Port From (https://github.com/TrinityCore/TrinityCore/commit/8d16a79dea4c0100d36e13b068c42499a3a48154)
This commit is contained in:
@@ -3156,7 +3156,7 @@ namespace Game.Entities
|
||||
60864 // Jaws of Death
|
||||
}, spellInfo =>
|
||||
{
|
||||
spellInfo.AttributesEx4 |= SpellAttr4.FixedDamage;
|
||||
spellInfo.AttributesEx4 |= SpellAttr4.IgnoreDamageTakenModifiers;
|
||||
});
|
||||
|
||||
// Howl of Azgalor
|
||||
@@ -3824,12 +3824,6 @@ namespace Game.Entities
|
||||
});
|
||||
});
|
||||
|
||||
// Coldflame (Lord Marrowgar)
|
||||
ApplySpellFix(new[] { 69146 }, spellInfo =>
|
||||
{
|
||||
spellInfo.AttributesEx4 &= ~SpellAttr4.IgnoreResistances;
|
||||
});
|
||||
|
||||
// Shadow's Fate
|
||||
ApplySpellFix(new[] { 71169 }, spellInfo =>
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user