Core: SOme code cleanup, more to follow.

This commit is contained in:
hondacrx
2021-03-20 22:48:48 -04:00
parent 62f554f2e0
commit 62ec699ec6
318 changed files with 5080 additions and 5125 deletions
@@ -45,10 +45,10 @@ namespace Game.BattleFields
public static uint[] ClockWorldState = { 3781, 4354 };
public static uint[] WintergraspFaction = { 1732, 1735, 35 };
public static Position WintergraspStalkerPos = new Position(4948.985f, 2937.789f, 550.5172f, 1.815142f);
public static Position WintergraspStalkerPos = new(4948.985f, 2937.789f, 550.5172f, 1.815142f);
public static Position RelicPos = new Position(5440.379f, 2840.493f, 430.2816f, -1.832595f);
public static Quaternion RelicRot = new Quaternion(0.0f, 0.0f, -0.7933531f, 0.6087617f);
public static Position RelicPos = new(5440.379f, 2840.493f, 430.2816f, -1.832595f);
public static Quaternion RelicRot = new(0.0f, 0.0f, -0.7933531f, 0.6087617f);
//Destructible (Wall, Tower..)
public static WintergraspBuildingSpawnData[] WGGameObjectBuilding =