Core: SOme code cleanup, more to follow.

This commit is contained in:
hondacrx
2021-03-20 22:48:48 -04:00
parent 62f554f2e0
commit 62ec699ec6
318 changed files with 5080 additions and 5125 deletions
+7 -7
View File
@@ -542,7 +542,7 @@ namespace Game.Chat
target.DestroyForNearbyPlayers(); // Force new SMSG_UPDATE_OBJECT:CreateObject
else
{
MoveUpdate moveUpdate = new MoveUpdate();
MoveUpdate moveUpdate = new();
moveUpdate.Status = target.m_movementInfo;
target.SendMessageToSet(moveUpdate, true);
}
@@ -775,7 +775,7 @@ namespace Game.Chat
return false;
Map map = handler.GetSession().GetPlayer().GetMap();
Position pos = new Position(x, y, z, o);
Position pos = new(x, y, z, o);
Creature creature = Creature.CreateCreature(entry, map, pos, id);
if (!creature)
@@ -1075,7 +1075,7 @@ namespace Game.Chat
string name = "test";
byte code = args.NextByte();
ChannelNotify packet = new ChannelNotify();
ChannelNotify packet = new();
packet.Type = (ChatNotify)code;
packet.Channel = name;
handler.GetSession().SendPacket(packet);
@@ -1090,7 +1090,7 @@ namespace Game.Chat
string msg = "testtest";
byte type = args.NextByte();
ChatPkt data = new ChatPkt();
ChatPkt data = new();
data.Initialize((ChatMsg)type, Language.Universal, handler.GetSession().GetPlayer(), handler.GetSession().GetPlayer(), msg, 0, "chan");
handler.GetSession().SendPacket(data);
return true;
@@ -1111,7 +1111,7 @@ namespace Game.Chat
static bool HandleDebugSendLargePacketCommand(StringArguments args, CommandHandler handler)
{
const string stuffingString = "This is a dummy string to push the packet's size beyond 128000 bytes. ";
StringBuilder ss = new StringBuilder();
StringBuilder ss = new();
while (ss.Length < 128000)
ss.Append(stuffingString);
handler.SendSysMessage(ss.ToString());
@@ -1171,7 +1171,7 @@ namespace Game.Chat
if (args.Empty())
return false;
PhaseShift phaseShift = new PhaseShift();
PhaseShift phaseShift = new();
if (uint.TryParse(args.NextString(), out uint terrain))
phaseShift.AddVisibleMapId(terrain, null);
@@ -1198,7 +1198,7 @@ namespace Game.Chat
int failArg1 = args.NextInt32();
int failArg2 = args.NextInt32();
CastFailed castFailed = new CastFailed();
CastFailed castFailed = new();
castFailed.CastID = ObjectGuid.Empty;
castFailed.SpellID = 133;
castFailed.Reason = (SpellCastResult)failNum;