Core: SOme code cleanup, more to follow.
This commit is contained in:
@@ -366,7 +366,7 @@ namespace Game.Chat
|
||||
|
||||
Player player = handler.GetSession().GetPlayer();
|
||||
|
||||
List<WorldObject> creatureList = new List<WorldObject>();
|
||||
List<WorldObject> creatureList = new();
|
||||
if (!player.GetMap().SpawnGroupSpawn(groupId, ignoreRespawn, force, creatureList))
|
||||
{
|
||||
handler.SendSysMessage(CypherStrings.SpawngroupBadgroup, groupId);
|
||||
@@ -407,7 +407,7 @@ namespace Game.Chat
|
||||
}
|
||||
else
|
||||
{
|
||||
StringBuilder eventFilter = new StringBuilder();
|
||||
StringBuilder eventFilter = new();
|
||||
eventFilter.Append(" AND (eventEntry IS NULL ");
|
||||
bool initString = true;
|
||||
|
||||
|
||||
Reference in New Issue
Block a user