Core: SOme code cleanup, more to follow.

This commit is contained in:
hondacrx
2021-03-20 22:48:48 -04:00
parent 62f554f2e0
commit 62ec699ec6
318 changed files with 5080 additions and 5125 deletions
+12 -12
View File
@@ -104,7 +104,7 @@ namespace Game.Entities
ulong lowGuid = creator.GetMap().GenerateLowGuid(HighGuid.Conversation);
Conversation conversation = new Conversation();
Conversation conversation = new();
if (!conversation.Create(lowGuid, conversationEntry, creator.GetMap(), creator, pos, participants, spellInfo))
return null;
@@ -139,7 +139,7 @@ namespace Game.Entities
{
if (actor != null)
{
ConversationActor actorField = new ConversationActor();
ConversationActor actorField = new();
actorField.CreatureID = actor.CreatureId;
actorField.CreatureDisplayInfoID = actor.CreatureModelId;
actorField.Id = (int)actor.Id;
@@ -168,13 +168,13 @@ namespace Game.Entities
Global.ScriptMgr.OnConversationCreate(this, creator);
List<ushort> actorIndices = new List<ushort>();
List<ConversationLine> lines = new List<ConversationLine>();
List<ushort> actorIndices = new();
List<ConversationLine> lines = new();
foreach (ConversationLineTemplate line in conversationTemplate.Lines)
{
actorIndices.Add(line.ActorIdx);
ConversationLine lineField = new ConversationLine();
ConversationLine lineField = new();
lineField.ConversationLineID = line.Id;
lineField.StartTime = line.StartTime;
lineField.UiCameraID = line.UiCameraID;
@@ -225,7 +225,7 @@ namespace Game.Entities
public override void BuildValuesCreate(WorldPacket data, Player target)
{
UpdateFieldFlag flags = GetUpdateFieldFlagsFor(target);
WorldPacket buffer = new WorldPacket();
WorldPacket buffer = new();
m_objectData.WriteCreate(buffer, flags, this, target);
m_conversationData.WriteCreate(buffer, flags, this, target);
@@ -238,7 +238,7 @@ namespace Game.Entities
public override void BuildValuesUpdate(WorldPacket data, Player target)
{
UpdateFieldFlag flags = GetUpdateFieldFlagsFor(target);
WorldPacket buffer = new WorldPacket();
WorldPacket buffer = new();
buffer.WriteUInt32(m_values.GetChangedObjectTypeMask());
if (m_values.HasChanged(TypeId.Object))
@@ -253,14 +253,14 @@ namespace Game.Entities
void BuildValuesUpdateForPlayerWithMask(UpdateData data, UpdateMask requestedObjectMask, UpdateMask requestedConversationMask, Player target)
{
UpdateMask valuesMask = new UpdateMask((int)TypeId.Max);
UpdateMask valuesMask = new((int)TypeId.Max);
if (requestedObjectMask.IsAnySet())
valuesMask.Set((int)TypeId.Object);
if (requestedConversationMask.IsAnySet())
valuesMask.Set((int)TypeId.Conversation);
WorldPacket buffer = new WorldPacket();
WorldPacket buffer = new();
buffer.WriteUInt32(valuesMask.GetBlock(0));
if (valuesMask[(int)TypeId.Object])
@@ -269,7 +269,7 @@ namespace Game.Entities
if (valuesMask[(int)TypeId.Conversation])
m_conversationData.WriteUpdate(buffer, requestedConversationMask, true, this, target);
WorldPacket buffer1 = new WorldPacket();
WorldPacket buffer1 = new();
buffer1.WriteUInt8((byte)UpdateType.Values);
buffer1.WritePackedGuid(GetGUID());
buffer1.WriteUInt32(buffer.GetSize());
@@ -297,10 +297,10 @@ namespace Game.Entities
ConversationData m_conversationData;
Position _stationaryPosition = new Position();
Position _stationaryPosition = new();
ObjectGuid _creatorGuid;
uint _duration;
uint _textureKitId;
List<ObjectGuid> _participants = new List<ObjectGuid>();
List<ObjectGuid> _participants = new();
}
}