Core: SOme code cleanup, more to follow.

This commit is contained in:
hondacrx
2021-03-20 22:48:48 -04:00
parent 62f554f2e0
commit 62ec699ec6
318 changed files with 5080 additions and 5125 deletions
+11 -11
View File
@@ -30,7 +30,7 @@ namespace Game.Entities
public uint Entry;
public uint[] DifficultyEntry = new uint[SharedConst.MaxCreatureDifficulties];
public uint[] KillCredit = new uint[SharedConst.MaxCreatureKillCredit];
public List<CreatureModel> Models = new List<CreatureModel>();
public List<CreatureModel> Models = new();
public string Name;
public string FemaleName;
public string SubName;
@@ -38,7 +38,7 @@ namespace Game.Entities
public string IconName;
public uint GossipMenuId;
public short Minlevel;
public Dictionary<Difficulty, CreatureLevelScaling> scalingStorage = new Dictionary<Difficulty, CreatureLevelScaling>();
public Dictionary<Difficulty, CreatureLevelScaling> scalingStorage = new();
public short Maxlevel;
public int HealthScalingExpansion;
public uint RequiredExpansion;
@@ -235,7 +235,7 @@ namespace Game.Entities
QueryData.CreatureID = Entry;
QueryData.Allow = true;
CreatureStats stats = new CreatureStats();
CreatureStats stats = new();
stats.Leader = RacialLeader;
stats.Name[0] = Name;
@@ -308,10 +308,10 @@ namespace Game.Entities
public class CreatureLocale
{
public StringArray Name = new StringArray((int)Locale.Total);
public StringArray NameAlt = new StringArray((int)Locale.Total);
public StringArray Title = new StringArray((int)Locale.Total);
public StringArray TitleAlt = new StringArray((int)Locale.Total);
public StringArray Name = new((int)Locale.Total);
public StringArray NameAlt = new((int)Locale.Total);
public StringArray Title = new((int)Locale.Total);
public StringArray TitleAlt = new((int)Locale.Total);
}
public struct EquipmentItem
@@ -355,8 +355,8 @@ namespace Game.Entities
public class CreatureModel
{
public static CreatureModel DefaultInvisibleModel = new CreatureModel(11686, 1.0f, 1.0f);
public static CreatureModel DefaultVisibleModel = new CreatureModel(17519, 1.0f, 1.0f);
public static CreatureModel DefaultInvisibleModel = new(11686, 1.0f, 1.0f);
public static CreatureModel DefaultVisibleModel = new(17519, 1.0f, 1.0f);
public uint CreatureDisplayID;
public float DisplayScale;
@@ -402,7 +402,7 @@ namespace Game.Entities
public uint incrtime; // time for restore items amount if maxcount != 0
public uint ExtendedCost;
public ItemVendorType Type;
public List<uint> BonusListIDs = new List<uint>();
public List<uint> BonusListIDs = new();
public uint PlayerConditionId;
public bool IgnoreFiltering;
@@ -412,7 +412,7 @@ namespace Game.Entities
public class VendorItemData
{
List<VendorItem> m_items = new List<VendorItem>();
List<VendorItem> m_items = new();
public VendorItem GetItem(uint slot)
{