Core: SOme code cleanup, more to follow.

This commit is contained in:
hondacrx
2021-03-20 22:48:48 -04:00
parent 62f554f2e0
commit 62ec699ec6
318 changed files with 5080 additions and 5125 deletions
+78 -78
View File
@@ -58,7 +58,7 @@ namespace Game.Guilds
Log.outDebug(LogFilter.Guild, "GUILD: creating guild [{0}] for leader {1} ({2})",
name, pLeader.GetName(), m_leaderGuid);
SQLTransaction trans = new SQLTransaction();
SQLTransaction trans = new();
PreparedStatement stmt = DB.Characters.GetPreparedStatement(CharStatements.DEL_GUILD_MEMBERS);
stmt.AddValue(0, m_id);
@@ -102,7 +102,7 @@ namespace Game.Guilds
BroadcastPacket(new GuildEventDisbanded());
SQLTransaction trans = new SQLTransaction();
SQLTransaction trans = new();
while (!m_members.Empty())
{
var member = m_members.First();
@@ -149,7 +149,7 @@ namespace Game.Guilds
public void SaveToDB()
{
SQLTransaction trans = new SQLTransaction();
SQLTransaction trans = new();
m_achievementSys.SaveToDB(trans);
@@ -202,7 +202,7 @@ namespace Game.Guilds
stmt.AddValue(1, GetId());
DB.Characters.Execute(stmt);
GuildNameChanged guildNameChanged = new GuildNameChanged();
GuildNameChanged guildNameChanged = new();
guildNameChanged.GuildGUID = GetGUID();
guildNameChanged.GuildName = m_name;
BroadcastPacket(guildNameChanged);
@@ -212,7 +212,7 @@ namespace Game.Guilds
public void HandleRoster(WorldSession session = null)
{
GuildRoster roster = new GuildRoster();
GuildRoster roster = new();
roster.NumAccounts = (int)m_accountsNumber;
roster.CreateDate = (uint)m_createdDate;
roster.GuildFlags = 0;
@@ -220,7 +220,7 @@ namespace Game.Guilds
foreach (var member in m_members.Values)
{
GuildRosterMemberData memberData = new GuildRosterMemberData();
GuildRosterMemberData memberData = new();
memberData.Guid = member.GetGUID();
memberData.RankID = member.GetRankId();
@@ -256,7 +256,7 @@ namespace Game.Guilds
public void SendQueryResponse(WorldSession session, ObjectGuid playerGuid)
{
QueryGuildInfoResponse response = new QueryGuildInfoResponse();
QueryGuildInfoResponse response = new();
response.GuildGUID = GetGUID();
response.PlayerGuid = playerGuid;
response.HasGuildInfo = true;
@@ -280,7 +280,7 @@ namespace Game.Guilds
public void SendGuildRankInfo(WorldSession session)
{
GuildRanks ranks = new GuildRanks();
GuildRanks ranks = new();
for (byte i = 0; i < _GetRanksSize(); i++)
{
@@ -288,7 +288,7 @@ namespace Game.Guilds
if (rankInfo == null)
continue;
GuildRankData rankData = new GuildRankData();
GuildRankData rankData = new();
rankData.RankID = rankInfo.GetId();
rankData.RankOrder = i;
@@ -315,7 +315,7 @@ namespace Game.Guilds
Member member = GetMember(player.GetGUID());
if (member != null)
{
List<uint> criteriaIds = new List<uint>();
List<uint> criteriaIds = new();
foreach (var achievementId in achievementIds)
{
var achievement = CliDB.AchievementStorage.LookupByKey(achievementId);
@@ -436,7 +436,7 @@ namespace Game.Guilds
return;
}
SQLTransaction trans = new SQLTransaction();
SQLTransaction trans = new();
_SetLeader(trans, newGuildMaster);
oldGuildMaster.ChangeRank(trans, GuildDefaultRanks.Initiate);
@@ -458,7 +458,7 @@ namespace Game.Guilds
tab.SetInfo(name, icon);
GuildEventTabModified packet = new GuildEventTabModified();
GuildEventTabModified packet = new();
packet.Tab = tabId;
packet.Name = name;
packet.Icon = icon;
@@ -478,7 +478,7 @@ namespace Game.Guilds
else
member.SetOfficerNote(note);
GuildMemberUpdateNote updateNote = new GuildMemberUpdateNote();
GuildMemberUpdateNote updateNote = new();
updateNote.Member = guid;
updateNote.IsPublic = isPublic;
updateNote.Note = note;
@@ -504,7 +504,7 @@ namespace Game.Guilds
foreach (var rightsAndSlot in rightsAndSlots)
_SetRankBankTabRightsAndSlots(rankId, rightsAndSlot);
GuildEventRankChanged packet = new GuildEventRankChanged();
GuildEventRankChanged packet = new();
packet.RankID = rankId;
BroadcastPacket(packet);
}
@@ -594,7 +594,7 @@ namespace Game.Guilds
pInvitee.SetGuildIdInvited(m_id);
_LogEvent(GuildEventLogTypes.InvitePlayer, player.GetGUID().GetCounter(), pInvitee.GetGUID().GetCounter());
GuildInvite invite = new GuildInvite();
GuildInvite invite = new();
invite.InviterVirtualRealmAddress = Global.WorldMgr.GetVirtualRealmAddress();
invite.GuildVirtualRealmAddress = Global.WorldMgr.GetVirtualRealmAddress();
@@ -826,7 +826,7 @@ namespace Game.Guilds
// Call script after validation and before money transfer.
Global.ScriptMgr.OnGuildMemberDepositMoney(this, player, amount);
SQLTransaction trans = new SQLTransaction();
SQLTransaction trans = new();
_ModifyBankMoney(trans, amount, true);
if (!cashFlow)
{
@@ -869,7 +869,7 @@ namespace Game.Guilds
// Call script after validation and before money transfer.
Global.ScriptMgr.OnGuildMemberWitdrawMoney(this, player, amount, repair);
SQLTransaction trans = new SQLTransaction();
SQLTransaction trans = new();
// Add money to player (if required)
if (!repair)
{
@@ -926,7 +926,7 @@ namespace Game.Guilds
if (!IsMember(player.GetGUID()) || !group)
return;
GuildPartyState partyStateResponse = new GuildPartyState();
GuildPartyState partyStateResponse = new();
partyStateResponse.InGuildParty = (player.GetMap().GetOwnerGuildId(player.GetTeam()) == GetId());
partyStateResponse.NumMembers = 0;
partyStateResponse.NumRequired = 0;
@@ -936,7 +936,7 @@ namespace Game.Guilds
public void HandleGuildRequestChallengeUpdate(WorldSession session)
{
GuildChallengeUpdate updatePacket = new GuildChallengeUpdate();
GuildChallengeUpdate updatePacket = new();
for (int i = 0; i < GuildConst.ChallengesTypes; ++i)
updatePacket.CurrentCount[i] = 0; // @todo current count
@@ -960,7 +960,7 @@ namespace Game.Guilds
if (logs == null)
return;
GuildEventLogQueryResults packet = new GuildEventLogQueryResults();
GuildEventLogQueryResults packet = new();
foreach (var logEntry in logs)
{
EventLogEntry eventLog = (EventLogEntry)logEntry;
@@ -977,7 +977,7 @@ namespace Game.Guilds
if (logs.Empty())
return;
GuildNewsPkt packet = new GuildNewsPkt();
GuildNewsPkt packet = new();
foreach (var logEntry in logs)
{
NewsLogEntry eventLog = (NewsLogEntry)logEntry;
@@ -997,7 +997,7 @@ namespace Game.Guilds
if (logs == null)
return;
GuildBankLogQueryResults packet = new GuildBankLogQueryResults();
GuildBankLogQueryResults packet = new();
packet.Tab = tabId;
//if (tabId == GUILD_BANK_MAX_TABS && hasCashFlow)
@@ -1028,7 +1028,7 @@ namespace Game.Guilds
byte rankId = member.GetRankId();
GuildPermissionsQueryResults queryResult = new GuildPermissionsQueryResults();
GuildPermissionsQueryResults queryResult = new();
queryResult.RankID = rankId;
queryResult.WithdrawGoldLimit = (int)_GetMemberRemainingMoney(member);
queryResult.Flags = (int)_GetRankRights(rankId);
@@ -1053,7 +1053,7 @@ namespace Game.Guilds
long amount = _GetMemberRemainingMoney(member);
GuildBankRemainingWithdrawMoney packet = new GuildBankRemainingWithdrawMoney();
GuildBankRemainingWithdrawMoney packet = new();
packet.RemainingWithdrawMoney = amount;
session.SendPacket(packet);
}
@@ -1074,7 +1074,7 @@ namespace Game.Guilds
if (member.GetGUID() == GetLeaderGUID())
{
GuildFlaggedForRename renameFlag = new GuildFlaggedForRename();
GuildFlaggedForRename renameFlag = new();
renameFlag.FlagSet = false;
player.SendPacket(renameFlag);
}
@@ -1107,7 +1107,7 @@ namespace Game.Guilds
else
member.RemoveFlag(GuildMemberFlags.DND);
GuildEventStatusChange statusChange = new GuildEventStatusChange();
GuildEventStatusChange statusChange = new();
statusChange.Guid = memberGuid;
statusChange.AFK = afk;
statusChange.DND = dnd;
@@ -1116,14 +1116,14 @@ namespace Game.Guilds
void SendEventBankMoneyChanged()
{
GuildEventBankMoneyChanged eventPacket = new GuildEventBankMoneyChanged();
GuildEventBankMoneyChanged eventPacket = new();
eventPacket.Money = GetBankMoney();
BroadcastPacket(eventPacket);
}
void SendEventMOTD(WorldSession session, bool broadcast = false)
{
GuildEventMotd eventPacket = new GuildEventMotd();
GuildEventMotd eventPacket = new();
eventPacket.MotdText = GetMOTD();
if (broadcast)
@@ -1137,7 +1137,7 @@ namespace Game.Guilds
void SendEventNewLeader(Member newLeader, Member oldLeader, bool isSelfPromoted = false)
{
GuildEventNewLeader eventPacket = new GuildEventNewLeader();
GuildEventNewLeader eventPacket = new();
eventPacket.SelfPromoted = isSelfPromoted;
if (newLeader != null)
{
@@ -1158,7 +1158,7 @@ namespace Game.Guilds
void SendEventPlayerLeft(Player leaver, Player remover = null, bool isRemoved = false)
{
GuildEventPlayerLeft eventPacket = new GuildEventPlayerLeft();
GuildEventPlayerLeft eventPacket = new();
eventPacket.Removed = isRemoved;
eventPacket.LeaverGUID = leaver.GetGUID();
eventPacket.LeaverName = leaver.GetName();
@@ -1178,7 +1178,7 @@ namespace Game.Guilds
{
Player player = session.GetPlayer();
GuildEventPresenceChange eventPacket = new GuildEventPresenceChange();
GuildEventPresenceChange eventPacket = new();
eventPacket.Guid = player.GetGUID();
eventPacket.Name = player.GetName();
eventPacket.VirtualRealmAddress = Global.WorldMgr.GetVirtualRealmAddress();
@@ -1222,7 +1222,7 @@ namespace Game.Guilds
public void LoadRankFromDB(SQLFields field)
{
RankInfo rankInfo = new RankInfo(m_id);
RankInfo rankInfo = new(m_id);
rankInfo.LoadFromDB(field);
@@ -1233,7 +1233,7 @@ namespace Game.Guilds
{
ulong lowguid = field.Read<ulong>(1);
ObjectGuid playerGuid = ObjectGuid.Create(HighGuid.Player, lowguid);
Member member = new Member(m_id, playerGuid, field.Read<byte>(2));
Member member = new(m_id, playerGuid, field.Read<byte>(2));
if (!member.LoadFromDB(field))
{
_DeleteMemberFromDB(null, lowguid);
@@ -1247,7 +1247,7 @@ namespace Game.Guilds
public void LoadBankRightFromDB(SQLFields field)
{
// tabId rights slots
GuildBankRightsAndSlots rightsAndSlots = new GuildBankRightsAndSlots(field.Read<byte>(1), field.Read<sbyte>(3), field.Read<int>(4));
GuildBankRightsAndSlots rightsAndSlots = new(field.Read<byte>(1), field.Read<sbyte>(3), field.Read<int>(4));
// rankId
_SetRankBankTabRightsAndSlots(field.Read<byte>(2), rightsAndSlots, false);
}
@@ -1358,7 +1358,7 @@ namespace Game.Guilds
bool broken_ranks = false;
byte ranks = _GetRanksSize();
SQLTransaction trans = new SQLTransaction();
SQLTransaction trans = new();
if (ranks < GuildConst.MinRanks || ranks > GuildConst.MaxRanks)
{
Log.outError(LogFilter.Guild, "Guild {0} has invalid number of ranks, creating new...", m_id);
@@ -1419,7 +1419,7 @@ namespace Game.Guilds
{
if (session != null && session.GetPlayer() != null && _HasRankRight(session.GetPlayer(), officerOnly ? GuildRankRights.OffChatSpeak : GuildRankRights.GChatSpeak))
{
ChatPkt data = new ChatPkt();
ChatPkt data = new();
data.Initialize(officerOnly ? ChatMsg.Officer : ChatMsg.Guild, language, session.GetPlayer(), null, msg);
foreach (var member in m_members.Values)
{
@@ -1436,7 +1436,7 @@ namespace Game.Guilds
{
if (session != null && session.GetPlayer() != null && _HasRankRight(session.GetPlayer(), officerOnly ? GuildRankRights.OffChatSpeak : GuildRankRights.GChatSpeak))
{
ChatPkt data = new ChatPkt();
ChatPkt data = new();
data.Initialize(officerOnly ? ChatMsg.Officer : ChatMsg.Guild, isLogged ? Language.AddonLogged : Language.Addon, session.GetPlayer(), null, msg, 0, "", Locale.enUS, prefix);
foreach (var member in m_members.Values)
{
@@ -1489,7 +1489,7 @@ namespace Game.Guilds
public void MassInviteToEvent(WorldSession session, uint minLevel, uint maxLevel, uint minRank)
{
CalendarCommunityInvite packet = new CalendarCommunityInvite();
CalendarCommunityInvite packet = new();
foreach (var member in m_members.Values)
{
@@ -1533,7 +1533,7 @@ namespace Game.Guilds
if (rankId == GuildConst.RankNone)
rankId = _GetLowestRankId();
Member member = new Member(m_id, guid, rankId);
Member member = new(m_id, guid, rankId);
string name = "";
if (player != null)
{
@@ -1581,7 +1581,7 @@ namespace Game.Guilds
_UpdateAccountsNumber();
_LogEvent(GuildEventLogTypes.JoinGuild, lowguid);
GuildEventPlayerJoined joinNotificationPacket = new GuildEventPlayerJoined();
GuildEventPlayerJoined joinNotificationPacket = new();
joinNotificationPacket.Guid = guid;
joinNotificationPacket.Name = name;
joinNotificationPacket.VirtualRealmAddress = Global.WorldMgr.GetVirtualRealmAddress();
@@ -1679,8 +1679,8 @@ namespace Game.Guilds
if (tabId == destTabId && slotId == destSlotId)
return;
BankMoveItemData from = new BankMoveItemData(this, player, tabId, slotId);
BankMoveItemData to = new BankMoveItemData(this, player, destTabId, destSlotId);
BankMoveItemData from = new(this, player, tabId, slotId);
BankMoveItemData to = new(this, player, destTabId, destSlotId);
_MoveItems(from, to, splitedAmount);
}
@@ -1689,8 +1689,8 @@ namespace Game.Guilds
if ((slotId >= GuildConst.MaxBankSlots && slotId != ItemConst.NullSlot) || tabId >= _GetPurchasedTabsSize())
return;
BankMoveItemData bankData = new BankMoveItemData(this, player, tabId, slotId);
PlayerMoveItemData charData = new PlayerMoveItemData(this, player, playerBag, playerSlotId);
BankMoveItemData bankData = new(this, player, tabId, slotId);
PlayerMoveItemData charData = new(this, player, playerBag, playerSlotId);
if (toChar)
_MoveItems(bankData, charData, splitedAmount);
else
@@ -1705,7 +1705,7 @@ namespace Game.Guilds
pTab.SetText(text);
pTab.SendText(this);
GuildEventTabTextChanged eventPacket = new GuildEventTabTextChanged();
GuildEventTabTextChanged eventPacket = new();
eventPacket.Tab = tabId;
BroadcastPacket(eventPacket);
}
@@ -1725,7 +1725,7 @@ namespace Game.Guilds
byte tabId = _GetPurchasedTabsSize(); // Next free id
m_bankTabs.Add(new BankTab(m_id, tabId));
SQLTransaction trans = new SQLTransaction();
SQLTransaction trans = new();
PreparedStatement stmt = DB.Characters.GetPreparedStatement(CharStatements.DEL_GUILD_BANK_TAB);
stmt.AddValue(0, m_id);
@@ -1768,7 +1768,7 @@ namespace Game.Guilds
return false;
// Ranks represent sequence 0, 1, 2, ... where 0 means guildmaster
RankInfo info = new RankInfo(m_id, newRankId, name, rights, 0);
RankInfo info = new(m_id, newRankId, name, rights, 0);
m_ranks.Add(info);
bool isInTransaction = trans != null;
@@ -1788,7 +1788,7 @@ namespace Game.Guilds
void _UpdateAccountsNumber()
{
// We use a set to be sure each element will be unique
List<uint> accountsIdSet = new List<uint>();
List<uint> accountsIdSet = new();
foreach (var member in m_members.Values)
accountsIdSet.Add(member.GetAccountId());
@@ -1973,7 +1973,7 @@ namespace Game.Guilds
void _LogEvent(GuildEventLogTypes eventType, ulong playerGuid1, ulong playerGuid2 = 0, byte newRank = 0)
{
SQLTransaction trans = new SQLTransaction();
SQLTransaction trans = new();
m_eventLog.AddEvent(trans, new EventLogEntry(m_id, m_eventLog.GetNextGUID(), eventType, playerGuid1, playerGuid2, newRank));
DB.Characters.CommitTransaction(trans);
@@ -2089,7 +2089,7 @@ namespace Game.Guilds
if (swap)
pSrc.LogAction(pDest);
SQLTransaction trans = new SQLTransaction();
SQLTransaction trans = new();
// 3. Log bank events
pDest.LogBankEvent(trans, pSrc, pSrcItem.GetCount());
if (swap)
@@ -2118,7 +2118,7 @@ namespace Game.Guilds
Cypher.Assert(pSrc.IsBank() || pDest.IsBank());
byte tabId = 0;
List<byte> slots = new List<byte>();
List<byte> slots = new();
if (pSrc.IsBank()) // B .
{
tabId = pSrc.GetContainer();
@@ -2130,7 +2130,7 @@ namespace Game.Guilds
pDest.CopySlots(slots);
else // Different tabs - send second message
{
List<byte> destSlots = new List<byte>();
List<byte> destSlots = new();
pDest.CopySlots(destSlots);
_SendBankContentUpdate(pDest.GetContainer(), destSlots);
}
@@ -2150,7 +2150,7 @@ namespace Game.Guilds
BankTab tab = GetBankTab(tabId);
if (tab != null)
{
GuildBankQueryResults packet = new GuildBankQueryResults();
GuildBankQueryResults packet = new();
packet.FullUpdate = true; // @todo
packet.Tab = tabId;
packet.Money = m_bankMoney;
@@ -2159,7 +2159,7 @@ namespace Game.Guilds
{
Item tabItem = tab.GetItem(slot);
GuildBankItemInfo itemInfo = new GuildBankItemInfo();
GuildBankItemInfo itemInfo = new();
itemInfo.Slot = slot;
itemInfo.Item.ItemID = tabItem ? tabItem.GetEntry() : 0;
@@ -2176,7 +2176,7 @@ namespace Game.Guilds
{
if (gemData.ItemId != 0)
{
ItemGemData gem = new ItemGemData();
ItemGemData gem = new();
gem.Slot = i;
gem.Item = new ItemInstance(gemData);
itemInfo.SocketEnchant.Add(gem);
@@ -2209,7 +2209,7 @@ namespace Game.Guilds
if (member == null) // Shouldn't happen, just in case
return;
GuildBankQueryResults packet = new GuildBankQueryResults();
GuildBankQueryResults packet = new();
packet.Money = m_bankMoney;
packet.WithdrawalsRemaining = _GetMemberRemainingSlots(member, tabId);
@@ -2240,7 +2240,7 @@ namespace Game.Guilds
Item tabItem = tab.GetItem(slotId);
if (tabItem)
{
GuildBankItemInfo itemInfo = new GuildBankItemInfo();
GuildBankItemInfo itemInfo = new();
itemInfo.Slot = slotId;
itemInfo.Item.ItemID = tabItem.GetEntry();
@@ -2255,7 +2255,7 @@ namespace Game.Guilds
{
if (gemData.ItemId != 0)
{
ItemGemData gem = new ItemGemData();
ItemGemData gem = new();
gem.Slot = i;
gem.Item = new ItemInstance(gemData);
itemInfo.SocketEnchant.Add(gem);
@@ -2279,7 +2279,7 @@ namespace Game.Guilds
Member member = GetMember(targetGuid);
Cypher.Assert(member != null);
GuildSendRankChange rankChange = new GuildSendRankChange();
GuildSendRankChange rankChange = new();
rankChange.Officer = setterGuid;
rankChange.Other = targetGuid;
rankChange.RankID = rank;
@@ -2307,13 +2307,13 @@ namespace Game.Guilds
public void AddGuildNews(GuildNews type, ObjectGuid guid, uint flags, uint value)
{
NewsLogEntry news = new NewsLogEntry(m_id, m_newsLog.GetNextGUID(), type, guid, flags, value);
NewsLogEntry news = new(m_id, m_newsLog.GetNextGUID(), type, guid, flags, value);
SQLTransaction trans = new SQLTransaction();
SQLTransaction trans = new();
m_newsLog.AddEvent(trans, news);
DB.Characters.CommitTransaction(trans);
GuildNewsPkt newsPacket = new GuildNewsPkt();
GuildNewsPkt newsPacket = new();
news.WritePacket(newsPacket);
BroadcastPacket(newsPacket);
}
@@ -2343,7 +2343,7 @@ namespace Game.Guilds
Log.outDebug(LogFilter.Guild, "HandleNewsSetSticky: [{0}] chenged newsId {1} sticky to {2}", session.GetPlayerInfo(), newsId, sticky);
GuildNewsPkt newsPacket = new GuildNewsPkt();
GuildNewsPkt newsPacket = new();
news.WritePacket(newsPacket);
session.SendPacket(newsPacket);
}
@@ -2437,7 +2437,7 @@ namespace Game.Guilds
public static void SendCommandResult(WorldSession session, GuildCommandType type, GuildCommandError errCode, string param = "")
{
GuildCommandResult resultPacket = new GuildCommandResult();
GuildCommandResult resultPacket = new();
resultPacket.Command = type;
resultPacket.Result = errCode;
resultPacket.Name = param;
@@ -2446,7 +2446,7 @@ namespace Game.Guilds
public static void SendSaveEmblemResult(WorldSession session, GuildEmblemError errCode)
{
PlayerSaveGuildEmblem saveResponse = new PlayerSaveGuildEmblem();
PlayerSaveGuildEmblem saveResponse = new();
saveResponse.Error = errCode;
session.SendPacket(saveResponse);
}
@@ -2459,13 +2459,13 @@ namespace Game.Guilds
string m_info;
long m_createdDate;
EmblemInfo m_emblemInfo = new EmblemInfo();
EmblemInfo m_emblemInfo = new();
uint m_accountsNumber;
ulong m_bankMoney;
List<RankInfo> m_ranks = new List<RankInfo>();
Dictionary<ObjectGuid, Member> m_members = new Dictionary<ObjectGuid, Member>();
List<BankTab> m_bankTabs = new List<BankTab>();
List<RankInfo> m_ranks = new();
Dictionary<ObjectGuid, Member> m_members = new();
List<BankTab> m_bankTabs = new();
// These are actually ordered lists. The first element is the oldest entry.
LogHolder m_eventLog;
@@ -2733,7 +2733,7 @@ namespace Game.Guilds
string m_publicNote = "";
string m_officerNote = "";
List<uint> m_trackedCriteriaIds = new List<uint>();
List<uint> m_trackedCriteriaIds = new();
uint[] m_bankWithdraw = new uint[GuildConst.MaxBankTabs];
ulong m_bankWithdrawMoney;
@@ -2815,7 +2815,7 @@ namespace Game.Guilds
ObjectGuid playerGUID = ObjectGuid.Create(HighGuid.Player, m_playerGuid1);
ObjectGuid otherGUID = ObjectGuid.Create(HighGuid.Player, m_playerGuid2);
GuildEventEntry eventEntry = new GuildEventEntry();
GuildEventEntry eventEntry = new();
eventEntry.PlayerGUID = playerGUID;
eventEntry.OtherGUID = otherGUID;
eventEntry.TransactionType = (byte)m_eventType;
@@ -2903,7 +2903,7 @@ namespace Game.Guilds
bool hasStack = (hasItem && m_itemStackCount > 1) || itemMoved;
GuildBankLogEntry bankLogEntry = new GuildBankLogEntry();
GuildBankLogEntry bankLogEntry = new();
bankLogEntry.PlayerGUID = logGuid;
bankLogEntry.TimeOffset = (uint)(Time.UnixTime - m_timestamp);
bankLogEntry.EntryType = (sbyte)m_eventType;
@@ -2983,7 +2983,7 @@ namespace Game.Guilds
public void WritePacket(GuildNewsPkt newsPacket)
{
GuildNewsEvent newsEvent = new GuildNewsEvent();
GuildNewsEvent newsEvent = new();
newsEvent.Id = (int)GetGUID();
newsEvent.MemberGuid = GetPlayerGuid();
newsEvent.CompletedDate = (uint)GetTimestamp();
@@ -2997,7 +2997,7 @@ namespace Game.Guilds
if (GetNewsType() == GuildNews.ItemLooted || GetNewsType() == GuildNews.ItemCrafted || GetNewsType() == GuildNews.ItemPurchased)
{
ItemInstance itemInstance = new ItemInstance();
ItemInstance itemInstance = new();
itemInstance.ItemID = GetValue();
newsEvent.Item.Set(itemInstance);
}
@@ -3054,7 +3054,7 @@ namespace Game.Guilds
public List<LogEntry> GetGuildLog() { return m_log; }
List<LogEntry> m_log = new List<LogEntry>();
List<LogEntry> m_log = new();
uint m_maxRecords;
uint m_nextGUID;
}
@@ -3322,7 +3322,7 @@ namespace Game.Guilds
public void SendText(Guild guild, WorldSession session = null)
{
GuildBankTextQueryResult textQuery = new GuildBankTextQueryResult();
GuildBankTextQueryResult textQuery = new();
textQuery.Tab = m_tabId;
textQuery.Text = m_text;
@@ -3565,7 +3565,7 @@ namespace Game.Guilds
public byte m_slotId;
public Item m_pItem;
public Item m_pClonedItem;
public List<ItemPosCount> m_vec = new List<ItemPosCount>();
public List<ItemPosCount> m_vec = new();
}
public class PlayerMoveItemData : MoveItemData
@@ -3773,7 +3773,7 @@ namespace Game.Guilds
requiredSpace = Math.Min(requiredSpace, count);
// Reserve space
ItemPosCount pos = new ItemPosCount(slotId, requiredSpace);
ItemPosCount pos = new(slotId, requiredSpace);
if (!pos.IsContainedIn(m_vec))
{
m_vec.Add(pos);