Core: SOme code cleanup, more to follow.
This commit is contained in:
@@ -40,7 +40,7 @@ namespace Game
|
||||
{
|
||||
Player player = Global.ObjAccessor.FindPlayer(guid);
|
||||
|
||||
QueryPlayerNameResponse response = new QueryPlayerNameResponse();
|
||||
QueryPlayerNameResponse response = new();
|
||||
response.Player = guid;
|
||||
|
||||
if (response.Data.Initialize(guid, player))
|
||||
@@ -59,7 +59,7 @@ namespace Game
|
||||
|
||||
void SendQueryTimeResponse()
|
||||
{
|
||||
QueryTimeResponse queryTimeResponse = new QueryTimeResponse();
|
||||
QueryTimeResponse queryTimeResponse = new();
|
||||
queryTimeResponse.CurrentTime = Time.UnixTime;
|
||||
SendPacket(queryTimeResponse);
|
||||
}
|
||||
@@ -93,7 +93,7 @@ namespace Game
|
||||
{
|
||||
Log.outDebug(LogFilter.Network, $"WORLD: CMSG_GAMEOBJECT_QUERY - Missing gameobject info for (ENTRY: {packet.GameObjectID})");
|
||||
|
||||
QueryGameObjectResponse response = new QueryGameObjectResponse();
|
||||
QueryGameObjectResponse response = new();
|
||||
response.GameObjectID = packet.GameObjectID;
|
||||
response.Guid = packet.Guid;
|
||||
SendPacket(response);
|
||||
@@ -136,7 +136,7 @@ namespace Game
|
||||
{
|
||||
Log.outDebug(LogFilter.Network, $"WORLD: CMSG_QUERY_CREATURE - NO CREATURE INFO! (ENTRY: {packet.CreatureID})");
|
||||
|
||||
QueryCreatureResponse response = new QueryCreatureResponse();
|
||||
QueryCreatureResponse response = new();
|
||||
response.CreatureID = packet.CreatureID;
|
||||
SendPacket(response);
|
||||
}
|
||||
@@ -147,7 +147,7 @@ namespace Game
|
||||
{
|
||||
NpcText npcText = Global.ObjectMgr.GetNpcText(packet.TextID);
|
||||
|
||||
QueryNPCTextResponse response = new QueryNPCTextResponse();
|
||||
QueryNPCTextResponse response = new();
|
||||
response.TextID = packet.TextID;
|
||||
|
||||
if (npcText != null)
|
||||
@@ -170,7 +170,7 @@ namespace Game
|
||||
[WorldPacketHandler(ClientOpcodes.QueryPageText)]
|
||||
void HandleQueryPageText(QueryPageText packet)
|
||||
{
|
||||
QueryPageTextResponse response = new QueryPageTextResponse();
|
||||
QueryPageTextResponse response = new();
|
||||
response.PageTextID = packet.PageTextID;
|
||||
|
||||
uint pageID = packet.PageTextID;
|
||||
@@ -207,7 +207,7 @@ namespace Game
|
||||
[WorldPacketHandler(ClientOpcodes.QueryCorpseLocationFromClient)]
|
||||
void HandleQueryCorpseLocation(QueryCorpseLocationFromClient queryCorpseLocation)
|
||||
{
|
||||
CorpseLocation packet = new CorpseLocation();
|
||||
CorpseLocation packet = new();
|
||||
Player player = Global.ObjAccessor.FindConnectedPlayer(queryCorpseLocation.Player);
|
||||
if (!player || !player.HasCorpse() || !_player.IsInSameRaidWith(player))
|
||||
{
|
||||
@@ -258,7 +258,7 @@ namespace Game
|
||||
[WorldPacketHandler(ClientOpcodes.QueryCorpseTransport)]
|
||||
void HandleQueryCorpseTransport(QueryCorpseTransport queryCorpseTransport)
|
||||
{
|
||||
CorpseTransportQuery response = new CorpseTransportQuery();
|
||||
CorpseTransportQuery response = new();
|
||||
response.Player = queryCorpseTransport.Player;
|
||||
|
||||
Player player = Global.ObjAccessor.FindConnectedPlayer(queryCorpseTransport.Player);
|
||||
@@ -278,11 +278,11 @@ namespace Game
|
||||
[WorldPacketHandler(ClientOpcodes.QueryQuestCompletionNpcs)]
|
||||
void HandleQueryQuestCompletionNPCs(QueryQuestCompletionNPCs queryQuestCompletionNPCs)
|
||||
{
|
||||
QuestCompletionNPCResponse response = new QuestCompletionNPCResponse();
|
||||
QuestCompletionNPCResponse response = new();
|
||||
|
||||
foreach (var questID in queryQuestCompletionNPCs.QuestCompletionNPCs)
|
||||
{
|
||||
QuestCompletionNPC questCompletionNPC = new QuestCompletionNPC();
|
||||
QuestCompletionNPC questCompletionNPC = new();
|
||||
|
||||
if (Global.ObjectMgr.GetQuestTemplate(questID) == null)
|
||||
{
|
||||
@@ -313,11 +313,11 @@ namespace Game
|
||||
return;
|
||||
|
||||
// Read quest ids and add the in a unordered_set so we don't send POIs for the same quest multiple times
|
||||
HashSet<uint> questIds = new HashSet<uint>();
|
||||
HashSet<uint> questIds = new();
|
||||
for (int i = 0; i < packet.MissingQuestCount; ++i)
|
||||
questIds.Add(packet.MissingQuestPOIs[i]); // QuestID
|
||||
|
||||
QuestPOIQueryResponse response = new QuestPOIQueryResponse();
|
||||
QuestPOIQueryResponse response = new();
|
||||
|
||||
foreach (uint questId in questIds)
|
||||
{
|
||||
@@ -335,7 +335,7 @@ namespace Game
|
||||
[WorldPacketHandler(ClientOpcodes.ItemTextQuery)]
|
||||
void HandleItemTextQuery(ItemTextQuery packet)
|
||||
{
|
||||
QueryItemTextResponse queryItemTextResponse = new QueryItemTextResponse();
|
||||
QueryItemTextResponse queryItemTextResponse = new();
|
||||
queryItemTextResponse.Id = packet.Id;
|
||||
|
||||
Item item = GetPlayer().GetItemByGuid(packet.Id);
|
||||
@@ -351,10 +351,10 @@ namespace Game
|
||||
[WorldPacketHandler(ClientOpcodes.QueryRealmName)]
|
||||
void HandleQueryRealmName(QueryRealmName queryRealmName)
|
||||
{
|
||||
RealmQueryResponse realmQueryResponse = new RealmQueryResponse();
|
||||
RealmQueryResponse realmQueryResponse = new();
|
||||
realmQueryResponse.VirtualRealmAddress = queryRealmName.VirtualRealmAddress;
|
||||
|
||||
RealmId realmHandle = new RealmId(queryRealmName.VirtualRealmAddress);
|
||||
RealmId realmHandle = new(queryRealmName.VirtualRealmAddress);
|
||||
if (Global.ObjectMgr.GetRealmName(realmHandle.Index, ref realmQueryResponse.NameInfo.RealmNameActual, ref realmQueryResponse.NameInfo.RealmNameNormalized))
|
||||
{
|
||||
realmQueryResponse.LookupState = (byte)ResponseCodes.Success;
|
||||
|
||||
Reference in New Issue
Block a user