Core: SOme code cleanup, more to follow.
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@@ -56,7 +56,7 @@ namespace Game
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// find taxi node
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uint nearest = Global.ObjectMgr.GetNearestTaxiNode(unit.GetPositionX(), unit.GetPositionY(), unit.GetPositionZ(), unit.GetMapId(), player.GetTeam());
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TaxiNodeStatusPkt data = new TaxiNodeStatusPkt();
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TaxiNodeStatusPkt data = new();
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data.Unit = guid;
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if (nearest == 0)
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@@ -103,7 +103,7 @@ namespace Game
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if (unit.GetEntry() == 29480)
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GetPlayer().SetTaxiCheater(true); // Grimwing in Ebon Hold, special case. NOTE: Not perfect, Zul'Aman should not be included according to WoWhead, and I think taxicheat includes it.
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ShowTaxiNodes data = new ShowTaxiNodes();
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ShowTaxiNodes data = new();
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data.WindowInfo.HasValue = true;
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data.WindowInfo.Value.UnitGUID = unit.GetGUID();
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data.WindowInfo.Value.CurrentNode = (int)curloc;
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@@ -150,7 +150,7 @@ namespace Game
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{
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SendPacket(new NewTaxiPath());
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TaxiNodeStatusPkt data = new TaxiNodeStatusPkt();
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TaxiNodeStatusPkt data = new();
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data.Unit = unit.GetGUID();
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data.Status = TaxiNodeStatus.Learned;
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SendPacket(data);
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@@ -220,14 +220,14 @@ namespace Game
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}
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}
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List<uint> nodes = new List<uint>();
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List<uint> nodes = new();
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Global.TaxiPathGraph.GetCompleteNodeRoute(from, to, GetPlayer(), nodes);
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GetPlayer().ActivateTaxiPathTo(nodes, unit, 0, preferredMountDisplay);
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}
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public void SendActivateTaxiReply(ActivateTaxiReply reply = ActivateTaxiReply.Ok)
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{
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ActivateTaxiReplyPkt data = new ActivateTaxiReplyPkt();
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ActivateTaxiReplyPkt data = new();
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data.Reply = reply;
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SendPacket(data);
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}
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