Core: SOme code cleanup, more to follow.

This commit is contained in:
hondacrx
2021-03-20 22:48:48 -04:00
parent 62f554f2e0
commit 62ec699ec6
318 changed files with 5080 additions and 5125 deletions
+2 -2
View File
@@ -48,7 +48,7 @@ namespace Game.Maps
var visitor = new Visitor(this, GridMapTypeMask.AllGrid);
i_grid.VisitGrid(x, y, visitor);
ObjectWorldLoader worker = new ObjectWorldLoader(this);
ObjectWorldLoader worker = new(this);
visitor = new Visitor(worker, GridMapTypeMask.AllWorld);
i_grid.VisitGrid(x, y, visitor);
}
@@ -90,7 +90,7 @@ namespace Game.Maps
{
foreach (var guid in guid_set)
{
T obj = new T();
T obj = new();
// Don't spawn at all if there's a respawn time
if ((obj.IsTypeId(TypeId.Unit) && map.GetCreatureRespawnTime(guid) == 0) || (obj.IsTypeId(TypeId.GameObject) && map.GetGORespawnTime(guid) == 0) || obj.IsTypeId(TypeId.AreaTrigger))
{