Core: SOme code cleanup, more to follow.
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@@ -101,7 +101,7 @@ namespace Game.Networking.Packets
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public int Absorbed;
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public int Flags;
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// Optional<SpellNonMeleeDamageLogDebugInfo> DebugInfo;
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public Optional<ContentTuningParams> ContentTuning = new Optional<ContentTuningParams>();
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public Optional<ContentTuningParams> ContentTuning = new();
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}
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class EnvironmentalDamageLog : CombatLogServerPacket
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@@ -188,18 +188,18 @@ namespace Game.Networking.Packets
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public ObjectGuid Caster;
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public uint SpellID;
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public List<SpellLogEffect> Effects = new List<SpellLogEffect>();
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public List<SpellLogEffect> Effects = new();
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public class SpellLogEffect
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{
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public int Effect;
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public List<SpellLogEffectPowerDrainParams> PowerDrainTargets = new List<SpellLogEffectPowerDrainParams>();
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public List<SpellLogEffectExtraAttacksParams> ExtraAttacksTargets = new List<SpellLogEffectExtraAttacksParams>();
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public List<SpellLogEffectDurabilityDamageParams> DurabilityDamageTargets = new List<SpellLogEffectDurabilityDamageParams>();
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public List<SpellLogEffectGenericVictimParams> GenericVictimTargets = new List<SpellLogEffectGenericVictimParams>();
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public List<SpellLogEffectTradeSkillItemParams> TradeSkillTargets = new List<SpellLogEffectTradeSkillItemParams>();
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public List<SpellLogEffectFeedPetParams> FeedPetTargets = new List<SpellLogEffectFeedPetParams>();
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public List<SpellLogEffectPowerDrainParams> PowerDrainTargets = new();
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public List<SpellLogEffectExtraAttacksParams> ExtraAttacksTargets = new();
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public List<SpellLogEffectDurabilityDamageParams> DurabilityDamageTargets = new();
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public List<SpellLogEffectGenericVictimParams> GenericVictimTargets = new();
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public List<SpellLogEffectTradeSkillItemParams> TradeSkillTargets = new();
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public List<SpellLogEffectFeedPetParams> FeedPetTargets = new();
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}
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}
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@@ -248,7 +248,7 @@ namespace Game.Networking.Packets
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public bool Crit;
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public Optional<float> CritRollMade;
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public Optional<float> CritRollNeeded;
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Optional<ContentTuningParams> ContentTuning = new Optional<ContentTuningParams>();
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Optional<ContentTuningParams> ContentTuning = new();
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}
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class SpellPeriodicAuraLog : CombatLogServerPacket
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@@ -272,7 +272,7 @@ namespace Game.Networking.Packets
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public ObjectGuid TargetGUID;
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public ObjectGuid CasterGUID;
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public uint SpellID;
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public List<SpellLogEffect> Effects = new List<SpellLogEffect>();
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public List<SpellLogEffect> Effects = new();
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public struct PeriodicalAuraLogEffectDebugInfo
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{
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@@ -316,7 +316,7 @@ namespace Game.Networking.Packets
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public uint Resisted;
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public bool Crit;
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public Optional<PeriodicalAuraLogEffectDebugInfo> DebugInfo;
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public Optional<ContentTuningParams> ContentTuning = new Optional<ContentTuningParams>();
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public Optional<ContentTuningParams> ContentTuning = new();
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}
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}
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@@ -366,7 +366,7 @@ namespace Game.Networking.Packets
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}
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}
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public List<SpellDispellData> DispellData = new List<SpellDispellData>();
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public List<SpellDispellData> DispellData = new();
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public ObjectGuid CasterGUID;
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public ObjectGuid TargetGUID;
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public uint DispelledBySpellID;
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@@ -434,7 +434,7 @@ namespace Game.Networking.Packets
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public uint SpellID;
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public ObjectGuid Caster;
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public List<SpellLogMissEntry> Entries = new List<SpellLogMissEntry>();
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public List<SpellLogMissEntry> Entries = new();
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}
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class ProcResist : ServerPacket
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@@ -522,7 +522,7 @@ namespace Game.Networking.Packets
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public override void Write()
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{
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WorldPacket attackRoundInfo = new WorldPacket();
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WorldPacket attackRoundInfo = new();
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attackRoundInfo.WriteUInt32((uint)hitInfo);
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attackRoundInfo.WritePackedGuid(AttackerGUID);
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attackRoundInfo.WritePackedGuid(VictimGUID);
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@@ -605,7 +605,7 @@ namespace Game.Networking.Packets
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public int RageGained;
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public UnkAttackerState UnkState;
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public float Unk;
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public ContentTuningParams ContentTuning = new ContentTuningParams();
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public ContentTuningParams ContentTuning = new();
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}
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//Structs
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