Core: SOme code cleanup, more to follow.

This commit is contained in:
hondacrx
2021-03-20 22:48:48 -04:00
parent 62f554f2e0
commit 62ec699ec6
318 changed files with 5080 additions and 5125 deletions
@@ -79,11 +79,11 @@ namespace Game.Networking.Packets
}
public PlayerModelDisplayInfo DisplayInfo;
public List<ushort> Glyphs = new List<ushort>();
public List<ushort> Talents = new List<ushort>();
public Array<ushort> PvpTalents = new Array<ushort>(PlayerConst.MaxPvpTalentSlots, 0);
public Optional<InspectGuildData> GuildData = new Optional<InspectGuildData>();
public Array<PVPBracketData> Bracket = new Array<PVPBracketData>(6, default);
public List<ushort> Glyphs = new();
public List<ushort> Talents = new();
public Array<ushort> PvpTalents = new(PlayerConst.MaxPvpTalentSlots, 0);
public Optional<InspectGuildData> GuildData = new();
public Array<PVPBracketData> Bracket = new(6, default);
public uint? AzeriteLevel;
public int ItemLevel;
public uint LifetimeHK;
@@ -149,7 +149,7 @@ namespace Game.Networking.Packets
{
if (gemData.ItemId != 0)
{
ItemGemData gem = new ItemGemData();
ItemGemData gem = new();
gem.Slot = i;
gem.Item = new ItemInstance(gemData);
Gems.Add(gem);
@@ -165,7 +165,7 @@ namespace Game.Networking.Packets
{
for (byte slot = 0; slot < essences.AzeriteEssenceID.GetSize(); ++slot)
{
AzeriteEssenceData essence = new AzeriteEssenceData();
AzeriteEssenceData essence = new();
essence.Index = slot;
essence.AzeriteEssenceID = essences.AzeriteEssenceID[slot];
if (essence.AzeriteEssenceID != 0)
@@ -211,22 +211,22 @@ namespace Game.Networking.Packets
public ItemInstance Item;
public byte Index;
public bool Usable;
public List<InspectEnchantData> Enchants = new List<InspectEnchantData>();
public List<ItemGemData> Gems = new List<ItemGemData>();
public List<int> AzeritePowers = new List<int>();
public List<AzeriteEssenceData> AzeriteEssences = new List<AzeriteEssenceData>();
public List<InspectEnchantData> Enchants = new();
public List<ItemGemData> Gems = new();
public List<int> AzeritePowers = new();
public List<AzeriteEssenceData> AzeriteEssences = new();
}
public class PlayerModelDisplayInfo
{
public ObjectGuid GUID;
public List<InspectItemData> Items = new List<InspectItemData>();
public List<InspectItemData> Items = new();
public string Name;
public uint SpecializationID;
public byte GenderID;
public byte Race;
public byte ClassID;
public List<ChrCustomizationChoice> Customizations = new List<ChrCustomizationChoice>();
public List<ChrCustomizationChoice> Customizations = new();
public void Initialize(Player player)
{