Core: SOme code cleanup, more to follow.
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@@ -45,7 +45,7 @@ namespace Game.Networking.Packets
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lockInfos.Write(_worldPacket);
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}
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public List<InstanceLock> LockList = new List<InstanceLock>();
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public List<InstanceLock> LockList = new();
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}
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class ResetInstances : ClientPacket
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