Core: SOme code cleanup, more to follow.

This commit is contained in:
hondacrx
2021-03-20 22:48:48 -04:00
parent 62f554f2e0
commit 62ec699ec6
318 changed files with 5080 additions and 5125 deletions
+17 -17
View File
@@ -239,7 +239,7 @@ namespace Game
public void LoadQuestObjective(SQLFields fields)
{
QuestObjective obj = new QuestObjective();
QuestObjective obj = new();
obj.QuestID = fields.Read<uint>(0);
obj.Id = fields.Read<uint>(1);
obj.Type = (QuestObjectiveType)fields.Read<byte>(2);
@@ -618,7 +618,7 @@ namespace Game
public uint RewardMoneyDifficulty;
public float RewardMoneyMultiplier;
public uint RewardBonusMoney;
public List<QuestRewardDisplaySpell> RewardDisplaySpell = new List<QuestRewardDisplaySpell>();
public List<QuestRewardDisplaySpell> RewardDisplaySpell = new();
public uint RewardSpell { get; set; }
public uint RewardHonor;
public uint RewardKillHonor;
@@ -664,7 +664,7 @@ namespace Game
public int Expansion;
public int ManagedWorldStateID;
public int QuestSessionBonus;
public List<QuestObjective> Objectives = new List<QuestObjective>();
public List<QuestObjective> Objectives = new();
public string LogTitle = "";
public string LogDescription = "";
public string QuestDescription = "";
@@ -711,7 +711,7 @@ namespace Game
public QuestSpecialFlags SpecialFlags; // custom flags, not sniffed/WDB
public uint ScriptId;
public List<uint> DependentPreviousQuests = new List<uint>();
public List<uint> DependentPreviousQuests = new();
public QueryQuestInfoResponse QueryData;
uint _rewChoiceItemsCount;
@@ -748,35 +748,35 @@ namespace Game
public class QuestGreetingLocale
{
public StringArray Greeting = new StringArray((int)Locale.Total);
public StringArray Greeting = new((int)Locale.Total);
}
public class QuestTemplateLocale
{
public StringArray LogTitle = new StringArray((int)Locale.Total);
public StringArray LogDescription = new StringArray((int)Locale.Total);
public StringArray QuestDescription = new StringArray((int)Locale.Total);
public StringArray AreaDescription = new StringArray((int)Locale.Total);
public StringArray PortraitGiverText = new StringArray((int)Locale.Total);
public StringArray PortraitGiverName = new StringArray((int)Locale.Total);
public StringArray PortraitTurnInText = new StringArray((int)Locale.Total);
public StringArray PortraitTurnInName = new StringArray((int)Locale.Total);
public StringArray QuestCompletionLog = new StringArray((int)Locale.Total);
public StringArray LogTitle = new((int)Locale.Total);
public StringArray LogDescription = new((int)Locale.Total);
public StringArray QuestDescription = new((int)Locale.Total);
public StringArray AreaDescription = new((int)Locale.Total);
public StringArray PortraitGiverText = new((int)Locale.Total);
public StringArray PortraitGiverName = new((int)Locale.Total);
public StringArray PortraitTurnInText = new((int)Locale.Total);
public StringArray PortraitTurnInName = new((int)Locale.Total);
public StringArray QuestCompletionLog = new((int)Locale.Total);
}
public class QuestRequestItemsLocale
{
public StringArray CompletionText = new StringArray((int)Locale.Total);
public StringArray CompletionText = new((int)Locale.Total);
}
public class QuestObjectivesLocale
{
public StringArray Description = new StringArray((int)Locale.Total);
public StringArray Description = new((int)Locale.Total);
}
public class QuestOfferRewardLocale
{
public StringArray RewardText = new StringArray((int)Locale.Total);
public StringArray RewardText = new((int)Locale.Total);
}
public struct QuestRewardDisplaySpell
@@ -54,7 +54,7 @@ namespace Game
public static void DeleteFromDB(ObjectGuid guid)
{
SQLTransaction trans = new SQLTransaction();
SQLTransaction trans = new();
PreparedStatement stmt = DB.Characters.GetPreparedStatement(CharStatements.DEL_CHAR_QUESTSTATUS_OBJECTIVES_CRITERIA);
stmt.AddValue(0, guid.GetCounter());
@@ -109,7 +109,7 @@ namespace Game
if (criteria.Entry.StartTimer != 0 && date + criteria.Entry.StartTimer < now)
continue;
CriteriaProgress progress = new CriteriaProgress();
CriteriaProgress progress = new();
progress.Counter = counter;
progress.Date = date;
progress.Changed = false;
@@ -209,7 +209,7 @@ namespace Game
{
foreach (var pair in _criteriaProgress)
{
CriteriaUpdate criteriaUpdate = new CriteriaUpdate();
CriteriaUpdate criteriaUpdate = new();
criteriaUpdate.CriteriaID = pair.Key;
criteriaUpdate.Quantity = pair.Value.Counter;
@@ -242,7 +242,7 @@ namespace Game
public override void SendCriteriaUpdate(Criteria criteria, CriteriaProgress progress, uint timeElapsed, bool timedCompleted)
{
CriteriaUpdate criteriaUpdate = new CriteriaUpdate();
CriteriaUpdate criteriaUpdate = new();
criteriaUpdate.CriteriaID = criteria.Id;
criteriaUpdate.Quantity = progress.Counter;
@@ -260,7 +260,7 @@ namespace Game
public override void SendCriteriaProgressRemoved(uint criteriaId)
{
CriteriaDeleted criteriaDeleted = new CriteriaDeleted();
CriteriaDeleted criteriaDeleted = new();
criteriaDeleted.CriteriaID = criteriaId;
SendPacket(criteriaDeleted);
}
@@ -328,6 +328,6 @@ namespace Game
Player _owner;
List<uint> _completedObjectives = new List<uint>();
List<uint> _completedObjectives = new();
}
}