Core: SOme code cleanup, more to follow.
This commit is contained in:
@@ -246,7 +246,7 @@ namespace Game
|
||||
if (!linkInfo.Item1.IsOpen())
|
||||
return;
|
||||
|
||||
ConnectToKey key = new ConnectToKey();
|
||||
ConnectToKey key = new();
|
||||
key.Raw = linkInfo.Item2;
|
||||
|
||||
WorldSession session = FindSession(key.AccountId);
|
||||
@@ -422,7 +422,7 @@ namespace Game
|
||||
//Load weighted graph on taxi nodes path
|
||||
Global.TaxiPathGraph.Initialize();
|
||||
|
||||
MultiMap<uint, uint> mapData = new MultiMap<uint, uint>();
|
||||
MultiMap<uint, uint> mapData = new();
|
||||
foreach (MapRecord mapEntry in CliDB.MapStorage.Values)
|
||||
{
|
||||
if (mapEntry.ParentMapID != -1)
|
||||
@@ -1471,7 +1471,7 @@ namespace Game
|
||||
// Send a System Message to all players (except self if mentioned)
|
||||
public void SendWorldText(CypherStrings string_id, params object[] args)
|
||||
{
|
||||
WorldWorldTextBuilder wt_builder = new WorldWorldTextBuilder((uint)string_id, args);
|
||||
WorldWorldTextBuilder wt_builder = new((uint)string_id, args);
|
||||
var wt_do = new LocalizedPacketListDo(wt_builder);
|
||||
foreach (var session in m_sessions.Values)
|
||||
{
|
||||
@@ -1522,7 +1522,7 @@ namespace Game
|
||||
// Send a System Message to all players in the zone (except self if mentioned)
|
||||
public void SendZoneText(uint zone, string text, WorldSession self = null, uint team = 0)
|
||||
{
|
||||
ChatPkt data = new ChatPkt();
|
||||
ChatPkt data = new();
|
||||
data.Initialize(ChatMsg.System, Language.Universal, null, null, text);
|
||||
SendZoneMessage(zone, data, self, team);
|
||||
}
|
||||
@@ -1601,7 +1601,7 @@ namespace Game
|
||||
}
|
||||
|
||||
// Disconnect all affected players (for IP it can be several)
|
||||
SQLTransaction trans = new SQLTransaction();
|
||||
SQLTransaction trans = new();
|
||||
do
|
||||
{
|
||||
uint account = resultAccounts.Read<uint>(0);
|
||||
@@ -1682,7 +1682,7 @@ namespace Game
|
||||
guid = pBanned.GetGUID();
|
||||
|
||||
//Use transaction in order to ensure the order of the queries
|
||||
SQLTransaction trans = new SQLTransaction();
|
||||
SQLTransaction trans = new();
|
||||
|
||||
// make sure there is only one active ban
|
||||
PreparedStatement stmt = DB.Characters.GetPreparedStatement(CharStatements.UPD_CHARACTER_BAN);
|
||||
@@ -1828,7 +1828,7 @@ namespace Game
|
||||
|
||||
public void SendServerMessage(ServerMessageType messageID, string stringParam = "", Player player = null)
|
||||
{
|
||||
ChatServerMessage packet = new ChatServerMessage();
|
||||
ChatServerMessage packet = new();
|
||||
packet.MessageID = (int)messageID;
|
||||
if (messageID <= ServerMessageType.String)
|
||||
packet.StringParam = stringParam;
|
||||
@@ -1854,7 +1854,7 @@ namespace Game
|
||||
foreach (var pair in m_sessions)
|
||||
{
|
||||
WorldSession session = pair.Value;
|
||||
WorldSessionFilter updater = new WorldSessionFilter(session);
|
||||
WorldSessionFilter updater = new(session);
|
||||
if (!session.Update(diff, updater)) // As interval = 0
|
||||
{
|
||||
if (!RemoveQueuedPlayer(session) && session != null && WorldConfig.GetIntValue(WorldCfg.IntervalDisconnectTolerance) != 0)
|
||||
@@ -1903,7 +1903,7 @@ namespace Game
|
||||
uint Id = result.Read<uint>(0);
|
||||
uint charCount = result.Read<uint>(1);
|
||||
|
||||
SQLTransaction trans = new SQLTransaction();
|
||||
SQLTransaction trans = new();
|
||||
|
||||
PreparedStatement stmt = DB.Login.GetPreparedStatement(LoginStatements.DEL_REALM_CHARACTERS_BY_REALM);
|
||||
stmt.AddValue(0, Id);
|
||||
@@ -2393,7 +2393,7 @@ namespace Game
|
||||
ShutdownExitCode m_ExitCode;
|
||||
public bool IsStopped;
|
||||
|
||||
Dictionary<byte, Autobroadcast> m_Autobroadcasts = new Dictionary<byte, Autobroadcast>();
|
||||
Dictionary<byte, Autobroadcast> m_Autobroadcasts = new();
|
||||
|
||||
CleaningFlags m_CleaningFlags;
|
||||
|
||||
@@ -2407,24 +2407,24 @@ namespace Game
|
||||
|
||||
bool m_isClosed;
|
||||
|
||||
Dictionary<WorldTimers, IntervalTimer> m_timers = new Dictionary<WorldTimers, IntervalTimer>();
|
||||
Dictionary<WorldTimers, IntervalTimer> m_timers = new();
|
||||
long mail_timer;
|
||||
long mail_timer_expires;
|
||||
long blackmarket_timer;
|
||||
|
||||
ConcurrentDictionary<uint, WorldSession> m_sessions = new ConcurrentDictionary<uint, WorldSession>();
|
||||
Dictionary<uint, long> m_disconnects = new Dictionary<uint, long>();
|
||||
ConcurrentDictionary<uint, WorldSession> m_sessions = new();
|
||||
Dictionary<uint, long> m_disconnects = new();
|
||||
uint m_maxActiveSessionCount;
|
||||
uint m_maxQueuedSessionCount;
|
||||
uint m_PlayerCount;
|
||||
uint m_MaxPlayerCount;
|
||||
|
||||
Dictionary<uint, uint> m_worldstates = new Dictionary<uint, uint>();
|
||||
Dictionary<uint, uint> m_worldstates = new();
|
||||
uint m_playerLimit;
|
||||
AccountTypes m_allowedSecurityLevel;
|
||||
Locale m_defaultDbcLocale; // from config for one from loaded DBC locales
|
||||
BitSet m_availableDbcLocaleMask; // by loaded DBC
|
||||
List<string> m_motd = new List<string>();
|
||||
List<string> m_motd = new();
|
||||
|
||||
// scheduled reset times
|
||||
long m_NextDailyQuestReset;
|
||||
@@ -2434,12 +2434,12 @@ namespace Game
|
||||
long m_NextGuildReset;
|
||||
long m_NextCurrencyReset;
|
||||
|
||||
List<WorldSession> m_QueuedPlayer = new List<WorldSession>();
|
||||
ConcurrentQueue<WorldSession> addSessQueue = new ConcurrentQueue<WorldSession>();
|
||||
List<WorldSession> m_QueuedPlayer = new();
|
||||
ConcurrentQueue<WorldSession> addSessQueue = new();
|
||||
|
||||
ConcurrentQueue<Tuple<WorldSocket, ulong>> _linkSocketQueue = new ConcurrentQueue<Tuple<WorldSocket, ulong>>();
|
||||
ConcurrentQueue<Tuple<WorldSocket, ulong>> _linkSocketQueue = new();
|
||||
|
||||
AsyncCallbackProcessor<QueryCallback> _queryProcessor = new AsyncCallbackProcessor<QueryCallback>();
|
||||
AsyncCallbackProcessor<QueryCallback> _queryProcessor = new();
|
||||
|
||||
Realm _realm;
|
||||
|
||||
@@ -2450,7 +2450,7 @@ namespace Game
|
||||
string _guidWarningMsg;
|
||||
string _alertRestartReason;
|
||||
|
||||
object _guidAlertLock = new object();
|
||||
object _guidAlertLock = new();
|
||||
|
||||
bool _guidWarn;
|
||||
bool _guidAlert;
|
||||
@@ -2526,7 +2526,7 @@ namespace Game
|
||||
if (i_args != null)
|
||||
text = string.Format(text, i_args);
|
||||
|
||||
ChatPkt messageChat = new ChatPkt();
|
||||
ChatPkt messageChat = new();
|
||||
|
||||
var lines = new StringArray(text, "\n");
|
||||
for (var i = 0; i < lines.Length; ++i)
|
||||
|
||||
Reference in New Issue
Block a user