Fixed crashes and errors when loading into world.

This commit is contained in:
hondacrx
2022-06-21 14:56:22 -04:00
parent be8e18450e
commit 63cbd18350
12 changed files with 79 additions and 31 deletions
@@ -3559,7 +3559,7 @@ namespace Game.Entities
uint _stateChangeProgress;
List<uint> _stopFrames = new();
bool _autoCycleBetweenStopFrames;
TimeTracker _positionUpdateTimer;
TimeTracker _positionUpdateTimer = new();
List<WorldObject> _passengers = new();
static TimeSpan PositionUpdateInterval = TimeSpan.FromMilliseconds(50);