Core/Misc: Replace Time.UnixTime with GameTime.GetGameTime()
Port From (https://github.com/TrinityCore/TrinityCore/commit/e17e4e6f0700c7d950e1b2654c217ec8b28ae79e)
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@@ -605,7 +605,7 @@ namespace Game.Achievements
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}
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progress.Changed = true;
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progress.Date = Time.UnixTime; // set the date to the latest update.
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progress.Date = GameTime.GetGameTime(); // set the date to the latest update.
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progress.PlayerGUID = referencePlayer ? referencePlayer.GetGUID() : ObjectGuid.Empty;
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_criteriaProgress[criteria.Id] = progress;
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