Core/Misc: Replace Time.UnixTime with GameTime.GetGameTime()
Port From (https://github.com/TrinityCore/TrinityCore/commit/e17e4e6f0700c7d950e1b2654c217ec8b28ae79e)
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@@ -483,7 +483,7 @@ namespace Game.Chat
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if (target)
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{
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int curRespawnDelay = (int)(target.GetRespawnTimeEx() - Time.UnixTime);
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int curRespawnDelay = (int)(target.GetRespawnTimeEx() - GameTime.GetGameTime());
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if (curRespawnDelay < 0)
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curRespawnDelay = 0;
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