Core/Misc: Replace Time.UnixTime with GameTime.GetGameTime()

Port From (https://github.com/TrinityCore/TrinityCore/commit/e17e4e6f0700c7d950e1b2654c217ec8b28ae79e)
This commit is contained in:
hondacrx
2021-04-17 19:28:50 -04:00
parent 95889fa53c
commit 63f0f919e2
68 changed files with 217 additions and 218 deletions
@@ -43,7 +43,7 @@ namespace Game.Chat
foreach (var pair in binds)
{
InstanceSave save = pair.Value.save;
string timeleft = Time.GetTimeString(save.GetResetTime() - Time.UnixTime);
string timeleft = Time.GetTimeString(save.GetResetTime() - GameTime.GetGameTime());
handler.SendSysMessage(format, pair.Key, save.GetInstanceId(), pair.Value.perm ? "yes" : "no", save.GetDifficultyID(), save.CanReset() ? "yes" : "no", timeleft);
counter++;
}
@@ -60,7 +60,7 @@ namespace Game.Chat
foreach (var pair in binds)
{
InstanceSave save = pair.Value.save;
string timeleft = Time.GetTimeString(save.GetResetTime() - Time.UnixTime);
string timeleft = Time.GetTimeString(save.GetResetTime() - GameTime.GetGameTime());
handler.SendSysMessage(format, pair.Key, save.GetInstanceId(), pair.Value.perm ? "yes" : "no", save.GetDifficultyID(), save.CanReset() ? "yes" : "no", timeleft);
counter++;
}
@@ -102,7 +102,7 @@ namespace Game.Chat
InstanceSave save = pair.Value.save;
if (pair.Key != player.GetMapId() && (MapId == 0 || MapId == pair.Key) && (diff == -1 || diff == (sbyte)save.GetDifficultyID()))
{
string timeleft = Time.GetTimeString(save.GetResetTime() - Time.UnixTime);
string timeleft = Time.GetTimeString(save.GetResetTime() - GameTime.GetGameTime());
handler.SendSysMessage("unbinding map: {0} inst: {1} perm: {2} diff: {3} canReset: {4} TTR: {5}", pair.Key, save.GetInstanceId(),
pair.Value.perm ? "yes" : "no", save.GetDifficultyID(), save.CanReset() ? "yes" : "no", timeleft);
player.UnbindInstance(pair.Key, (Difficulty)difficulty.Id);