Core/Misc: Replace Time.UnixTime with GameTime.GetGameTime()
Port From (https://github.com/TrinityCore/TrinityCore/commit/e17e4e6f0700c7d950e1b2654c217ec8b28ae79e)
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@@ -43,7 +43,7 @@ namespace Game.Chat
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foreach (var pair in binds)
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{
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InstanceSave save = pair.Value.save;
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string timeleft = Time.GetTimeString(save.GetResetTime() - Time.UnixTime);
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string timeleft = Time.GetTimeString(save.GetResetTime() - GameTime.GetGameTime());
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handler.SendSysMessage(format, pair.Key, save.GetInstanceId(), pair.Value.perm ? "yes" : "no", save.GetDifficultyID(), save.CanReset() ? "yes" : "no", timeleft);
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counter++;
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}
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@@ -60,7 +60,7 @@ namespace Game.Chat
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foreach (var pair in binds)
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{
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InstanceSave save = pair.Value.save;
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string timeleft = Time.GetTimeString(save.GetResetTime() - Time.UnixTime);
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string timeleft = Time.GetTimeString(save.GetResetTime() - GameTime.GetGameTime());
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handler.SendSysMessage(format, pair.Key, save.GetInstanceId(), pair.Value.perm ? "yes" : "no", save.GetDifficultyID(), save.CanReset() ? "yes" : "no", timeleft);
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counter++;
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}
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@@ -102,7 +102,7 @@ namespace Game.Chat
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InstanceSave save = pair.Value.save;
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if (pair.Key != player.GetMapId() && (MapId == 0 || MapId == pair.Key) && (diff == -1 || diff == (sbyte)save.GetDifficultyID()))
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{
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string timeleft = Time.GetTimeString(save.GetResetTime() - Time.UnixTime);
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string timeleft = Time.GetTimeString(save.GetResetTime() - GameTime.GetGameTime());
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handler.SendSysMessage("unbinding map: {0} inst: {1} perm: {2} diff: {3} canReset: {4} TTR: {5}", pair.Key, save.GetInstanceId(),
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pair.Value.perm ? "yes" : "no", save.GetDifficultyID(), save.CanReset() ? "yes" : "no", timeleft);
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player.UnbindInstance(pair.Key, (Difficulty)difficulty.Id);
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