Core/Misc: Replace Time.UnixTime with GameTime.GetGameTime()

Port From (https://github.com/TrinityCore/TrinityCore/commit/e17e4e6f0700c7d950e1b2654c217ec8b28ae79e)
This commit is contained in:
hondacrx
2021-04-17 19:28:50 -04:00
parent 95889fa53c
commit 63f0f919e2
68 changed files with 217 additions and 218 deletions
+2 -2
View File
@@ -522,7 +522,7 @@ namespace Game.DungeonFinding
}
// Create a new proposal
proposal.cancelTime = Time.UnixTime + SharedConst.LFGTimeProposal;
proposal.cancelTime = GameTime.GetGameTime() + SharedConst.LFGTimeProposal;
proposal.state = LfgProposalState.Initiating;
proposal.leader = ObjectGuid.Empty;
proposal.dungeonId = proposalDungeons.SelectRandom();
@@ -746,7 +746,7 @@ namespace Game.DungeonFinding
{
public LfgQueueData()
{
joinTime = Time.UnixTime;
joinTime = GameTime.GetGameTime();
tanks = SharedConst.LFGTanksNeeded;
healers = SharedConst.LFGHealersNeeded;
dps = SharedConst.LFGDPSNeeded;