Core/Misc: Replace Time.UnixTime with GameTime.GetGameTime()
Port From (https://github.com/TrinityCore/TrinityCore/commit/e17e4e6f0700c7d950e1b2654c217ec8b28ae79e)
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@@ -39,7 +39,7 @@ namespace Game.Entities
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m_corpseData = new CorpseData();
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m_time = Time.UnixTime;
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m_time = GameTime.GetGameTime();
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}
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public override void AddToWorld()
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@@ -312,7 +312,7 @@ namespace Game.Entities
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}
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public long GetGhostTime() { return m_time; }
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public void ResetGhostTime() { m_time = Time.UnixTime; }
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public void ResetGhostTime() { m_time = GameTime.GetGameTime(); }
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public CorpseType GetCorpseType() { return m_type; }
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public CellCoord GetCellCoord() { return _cellCoord; }
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