Core/Misc: Replace Time.UnixTime with GameTime.GetGameTime()
Port From (https://github.com/TrinityCore/TrinityCore/commit/e17e4e6f0700c7d950e1b2654c217ec8b28ae79e)
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@@ -3012,7 +3012,7 @@ namespace Game.Entities
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SaveRecallPosition();
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long now = Time.UnixTime;
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long now = GameTime.GetGameTime();
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long logoutTime = logout_time;
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// since last logout (in seconds)
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@@ -3381,7 +3381,7 @@ namespace Game.Entities
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stmt.AddValue(index++, m_PlayedTimeTotal);
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stmt.AddValue(index++, m_PlayedTimeLevel);
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stmt.AddValue(index++, finiteAlways(_restMgr.GetRestBonus(RestTypes.XP)));
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stmt.AddValue(index++, Time.UnixTime);
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stmt.AddValue(index++, GameTime.GetGameTime());
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stmt.AddValue(index++, (HasPlayerFlag(PlayerFlags.Resting) ? 1 : 0));
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//save, far from tavern/city
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//save, but in tavern/city
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@@ -3521,7 +3521,7 @@ namespace Game.Entities
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stmt.AddValue(index++, m_PlayedTimeTotal);
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stmt.AddValue(index++, m_PlayedTimeLevel);
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stmt.AddValue(index++, finiteAlways(_restMgr.GetRestBonus(RestTypes.XP)));
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stmt.AddValue(index++, Time.UnixTime);
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stmt.AddValue(index++, GameTime.GetGameTime());
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stmt.AddValue(index++, (HasPlayerFlag(PlayerFlags.Resting) ? 1 : 0));
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//save, far from tavern/city
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//save, but in tavern/city
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@@ -3678,7 +3678,7 @@ namespace Game.Entities
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stmt.AddValue(3, Global.WorldMgr.GetRealmId().Index);
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stmt.AddValue(4, GetName());
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stmt.AddValue(5, GetGUID().GetCounter());
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stmt.AddValue(6, Time.UnixTime);
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stmt.AddValue(6, GameTime.GetGameTime());
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loginTransaction.Append(stmt);
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// save pet (hunter pet level and experience and all type pets health/mana).
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@@ -4215,7 +4215,7 @@ namespace Game.Entities
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Log.outInfo(LogFilter.Player, "Player:DeleteOldChars: Deleting all characters which have been deleted {0} days before...", keepDays);
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PreparedStatement stmt = DB.Characters.GetPreparedStatement(CharStatements.SEL_CHAR_OLD_CHARS);
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stmt.AddValue(0, (uint)(Time.UnixTime - keepDays * Time.Day));
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stmt.AddValue(0, (uint)(GameTime.GetGameTime() - keepDays * Time.Day));
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SQLResult result = DB.Characters.Query(stmt);
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if (!result.IsEmpty())
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