Core/Misc: Replace Time.UnixTime with GameTime.GetGameTime()
Port From (https://github.com/TrinityCore/TrinityCore/commit/e17e4e6f0700c7d950e1b2654c217ec8b28ae79e)
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@@ -778,7 +778,7 @@ namespace Game.Entities
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AddTimedQuest(quest_id);
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questStatusData.Timer = limittime * Time.InMilliseconds;
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qtime = (uint)(Time.UnixTime + limittime);
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qtime = (uint)(GameTime.GetGameTime() + limittime);
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}
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else
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questStatusData.Timer = 0;
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@@ -3073,14 +3073,14 @@ namespace Game.Entities
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if (!qQuest.IsDFQuest())
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{
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AddDynamicUpdateFieldValue(m_values.ModifyValue(m_activePlayerData).ModifyValue(m_activePlayerData.DailyQuestsCompleted), quest_id);
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m_lastDailyQuestTime = Time.UnixTime; // last daily quest time
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m_lastDailyQuestTime = GameTime.GetGameTime(); // last daily quest time
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m_DailyQuestChanged = true;
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}
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else
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{
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m_DFQuests.Add(quest_id);
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m_lastDailyQuestTime = Time.UnixTime;
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m_lastDailyQuestTime = GameTime.GetGameTime();
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m_DailyQuestChanged = true;
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}
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}
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