Core/Misc: Replace Time.UnixTime with GameTime.GetGameTime()

Port From (https://github.com/TrinityCore/TrinityCore/commit/e17e4e6f0700c7d950e1b2654c217ec8b28ae79e)
This commit is contained in:
hondacrx
2021-04-17 19:28:50 -04:00
parent 95889fa53c
commit 63f0f919e2
68 changed files with 217 additions and 218 deletions
+3 -3
View File
@@ -778,7 +778,7 @@ namespace Game.Entities
AddTimedQuest(quest_id);
questStatusData.Timer = limittime * Time.InMilliseconds;
qtime = (uint)(Time.UnixTime + limittime);
qtime = (uint)(GameTime.GetGameTime() + limittime);
}
else
questStatusData.Timer = 0;
@@ -3073,14 +3073,14 @@ namespace Game.Entities
if (!qQuest.IsDFQuest())
{
AddDynamicUpdateFieldValue(m_values.ModifyValue(m_activePlayerData).ModifyValue(m_activePlayerData.DailyQuestsCompleted), quest_id);
m_lastDailyQuestTime = Time.UnixTime; // last daily quest time
m_lastDailyQuestTime = GameTime.GetGameTime(); // last daily quest time
m_DailyQuestChanged = true;
}
else
{
m_DFQuests.Add(quest_id);
m_lastDailyQuestTime = Time.UnixTime;
m_lastDailyQuestTime = GameTime.GetGameTime();
m_DailyQuestChanged = true;
}
}