Core/Misc: Replace Time.UnixTime with GameTime.GetGameTime()

Port From (https://github.com/TrinityCore/TrinityCore/commit/e17e4e6f0700c7d950e1b2654c217ec8b28ae79e)
This commit is contained in:
hondacrx
2021-04-17 19:28:50 -04:00
parent 95889fa53c
commit 63f0f919e2
68 changed files with 217 additions and 218 deletions
+1 -1
View File
@@ -368,7 +368,7 @@ namespace Game
long timeReset = Global.InstanceSaveMgr.GetResetTimeFor(mapEntry.Id, diff);
if (timeReset != 0)
{
uint timeleft = (uint)(timeReset - Time.UnixTime);
uint timeleft = (uint)(timeReset - GameTime.GetGameTime());
GetPlayer().SendInstanceResetWarning(mapEntry.Id, diff, timeleft, true);
}
}