Core/GameObjects: Implemented GAMEOBJECT_TYPE_CAPTURE_POINT

Port From (https://github.com/TrinityCore/TrinityCore/commit/19f64e66e58d3d7ebed6437a474a134e7c673ed6)
This commit is contained in:
hondacrx
2022-05-23 17:11:04 -04:00
parent 6a29799a6e
commit 63f17d776a
9 changed files with 315 additions and 6 deletions
+1 -1
View File
@@ -532,7 +532,7 @@ namespace Game.BattleGrounds
return _battlegroundTemplate.MaxStartDistSq;
}
void SendPacketToAll(ServerPacket packet)
public void SendPacketToAll(ServerPacket packet)
{
foreach (var pair in m_Players)
{
@@ -294,6 +294,7 @@ namespace Game.BattleGrounds
bg = new BgWarsongGluch(bgTemplate);
break;
case BattlegroundTypeId.AB:
case BattlegroundTypeId.DomAb:
bg = new BgArathiBasin(bgTemplate);
break;
case BattlegroundTypeId.NA: