Core/GameObjects: Implemented GAMEOBJECT_TYPE_CAPTURE_POINT
Port From (https://github.com/TrinityCore/TrinityCore/commit/19f64e66e58d3d7ebed6437a474a134e7c673ed6)
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@@ -3022,7 +3022,7 @@ namespace Game.Entities
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}
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break;
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case 3358: // Arathi Basin
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if (bg && bg.GetTypeID(true) == BattlegroundTypeId.AB)
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if (bg && (bg.GetTypeID(true) == BattlegroundTypeId.AB || bg.GetTypeID(true) == BattlegroundTypeId.DomAb))
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bg.FillInitialWorldStates(packet);
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else
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{
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