Core/Quests: Implemented QUEST_OBJECTIVE_KILL_WITH_LABEL
Port From (https://github.com/TrinityCore/TrinityCore/commit/1fb4acc25ae89360e71d33a8f7cba99bcc028b32)
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@@ -255,6 +255,9 @@ namespace Game.DataStorage
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foreach (ContentTuningXLabelRecord contentTuningXLabel in ContentTuningXLabelStorage.Values)
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_contentTuningLabels.Add((contentTuningXLabel.ContentTuningID, contentTuningXLabel.LabelID));
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foreach (var (_, creatureLabel) in CreatureLabelStorage)
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_creatureLabels.Add(creatureLabel.CreatureDifficultyID, creatureLabel.LabelID);
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foreach (CurrencyContainerRecord currencyContainer in CurrencyContainerStorage.Values)
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_currencyContainers.Add(currencyContainer.CurrencyTypesID, currencyContainer);
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@@ -282,7 +285,7 @@ namespace Game.DataStorage
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_factionTeams.Add(faction.ParentFactionID, faction.Id);
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foreach (FriendshipRepReactionRecord friendshipRepReaction in FriendshipRepReactionStorage.Values)
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_friendshipRepReactions.Add((uint)friendshipRepReaction.FriendshipRepID, friendshipRepReaction);
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_friendshipRepReactions.Add(friendshipRepReaction.FriendshipRepID, friendshipRepReaction);
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foreach (var key in _friendshipRepReactions.Keys)
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_friendshipRepReactions[key].Sort(new FriendshipRepReactionRecordComparer());
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@@ -297,6 +300,9 @@ namespace Game.DataStorage
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Extensions.Swap(ref gameObjectDisplayInfo.GeoBox[5], ref gameObjectDisplayInfo.GeoBox[2]);
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}
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foreach (var (_, gameobjectLabel) in GameObjectLabelStorage)
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_gameobjectLabels.Add(gameobjectLabel.GameObjectID, gameobjectLabel.LabelID);
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foreach (HeirloomRecord heirloom in HeirloomStorage.Values)
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_heirlooms[heirloom.ItemID] = heirloom;
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@@ -1175,6 +1181,11 @@ namespace Game.DataStorage
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return petFamily.Name[locale][0] != '\0' ? petFamily.Name[locale] : "";
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}
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public List<int> GetCreatureLabels(int creatureDifficultyId)
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{
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return _creatureLabels.LookupByKey(creatureDifficultyId);
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}
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public CurrencyContainerRecord GetCurrencyContainerForCurrencyQuantity(uint currencyId, int quantity)
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{
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foreach (var record in _currencyContainers.LookupByKey(currencyId))
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@@ -1511,6 +1522,11 @@ namespace Game.DataStorage
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return _friendshipRepReactions.LookupByKey(friendshipRepID);
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}
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public List<int> GetGameObjectLabels(uint gameobjectId)
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{
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return _gameobjectLabels.LookupByKey(gameobjectId);
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}
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public uint GetGlobalCurveId(GlobalCurve globalCurveType)
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{
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foreach (var globalCurveEntry in GlobalCurveStorage.Values)
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@@ -2341,6 +2357,7 @@ namespace Game.DataStorage
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Dictionary<int, ConditionalChrModelRecord> _conditionalChrModelsByChrModelId = new();
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Dictionary<uint, List<ConditionalContentTuningRecord>> _conditionalContentTuning = new();
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List<(uint, int)> _contentTuningLabels = new();
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MultiMap<uint, int> _creatureLabels = new();
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MultiMap<uint, CurrencyContainerRecord> _currencyContainers = new();
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MultiMap<uint, Vector2> _curvePoints = new();
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Dictionary<Tuple<uint, byte, byte, byte>, EmotesTextSoundRecord> _emoteTextSounds = new();
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@@ -2349,6 +2366,7 @@ namespace Game.DataStorage
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MultiMap<uint, uint> _factionTeams = new();
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MultiMap<uint, FriendshipRepReactionRecord> _friendshipRepReactions = new();
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Dictionary<uint, HeirloomRecord> _heirlooms = new();
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MultiMap<uint, int> _gameobjectLabels = new();
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MultiMap<uint, uint> _glyphBindableSpells = new();
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MultiMap<uint, ChrSpecialization> _glyphRequiredSpecs = new();
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Dictionary<uint, ItemChildEquipmentRecord> _itemChildEquipment = new();
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