From 65173c19cb8fc01306a0ba7c0c0e617a8ba74782 Mon Sep 17 00:00:00 2001 From: hondacrx Date: Wed, 23 Jun 2021 15:31:17 -0400 Subject: [PATCH] AI/SmartAI: Remove a silly incorrect piece of code that was breaking react state swaps on SAI creatures. Port From (https://github.com/TrinityCore/TrinityCore/commit/7695784fd2416764f3efa5bad3529250a49d05c8) --- Source/Game/AI/SmartScripts/SmartAI.cs | 5 ----- 1 file changed, 5 deletions(-) diff --git a/Source/Game/AI/SmartScripts/SmartAI.cs b/Source/Game/AI/SmartScripts/SmartAI.cs index 138dbd8c0..3cdb82dde 100644 --- a/Source/Game/AI/SmartScripts/SmartAI.cs +++ b/Source/Game/AI/SmartScripts/SmartAI.cs @@ -522,11 +522,6 @@ namespace Game.AI base.MoveInLineOfSight(who); } - public override bool CanAIAttack(Unit victim) - { - return !me.HasReactState(ReactStates.Passive); - } - bool AssistPlayerInCombatAgainst(Unit who) { if (me.HasReactState(ReactStates.Passive) || !IsAIControlled())