Misc Fixes
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@@ -60,7 +60,7 @@ namespace Game.DataStorage
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ArtifactStorage = ReadDB2<ArtifactRecord>("Artifact.db2", HotfixStatements.SEL_ARTIFACT, HotfixStatements.SEL_ARTIFACT_APPEARANCE_LOCALE);
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ArtifactAppearanceStorage = ReadDB2<ArtifactAppearanceRecord>("ArtifactAppearance.db2", HotfixStatements.SEL_ARTIFACT_APPEARANCE, HotfixStatements.SEL_ARTIFACT_APPEARANCE_LOCALE);
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ArtifactAppearanceSetStorage = ReadDB2<ArtifactAppearanceSetRecord>("ArtifactAppearanceSet.db2", HotfixStatements.SEL_ARTIFACT_APPEARANCE_SET, HotfixStatements.SEL_ARTIFACT_APPEARANCE_SET_LOCALE);
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ArtifactCategoryStorage = ReadDB2<ArtifactCategoryRecord>("ArtifactCategory.db2", HotfixStatements.SEL_ARTIFACT_CATEGORY);
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//ArtifactCategoryStorage = ReadDB2<ArtifactCategoryRecord>("ArtifactCategory.db2", HotfixStatements.SEL_ARTIFACT_CATEGORY);
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ArtifactPowerStorage = ReadDB2<ArtifactPowerRecord>("ArtifactPower.db2", HotfixStatements.SEL_ARTIFACT_POWER);
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ArtifactPowerLinkStorage = ReadDB2<ArtifactPowerLinkRecord>("ArtifactPowerLink.db2", HotfixStatements.SEL_ARTIFACT_POWER_LINK);
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ArtifactPowerPickerStorage = ReadDB2<ArtifactPowerPickerRecord>("ArtifactPowerPicker.db2", HotfixStatements.SEL_ARTIFACT_POWER_PICKER);
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@@ -75,9 +75,13 @@ namespace Game.DataStorage
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foreach (AzeriteEmpoweredItemRecord azeriteEmpoweredItem in CliDB.AzeriteEmpoweredItemStorage.Values)
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_azeriteEmpoweredItems[azeriteEmpoweredItem.ItemID] = azeriteEmpoweredItem;
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CliDB.AzeriteEmpoweredItemStorage.Clear();
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foreach (AzeriteEssencePowerRecord azeriteEssencePower in CliDB.AzeriteEssencePowerStorage.Values)
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_azeriteEssencePowersByIdAndRank[((uint)azeriteEssencePower.AzeriteEssenceID, (uint)azeriteEssencePower.Tier)] = azeriteEssencePower;
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CliDB.AzeriteEssencePowerStorage.Clear();
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foreach (AzeriteItemMilestonePowerRecord azeriteItemMilestonePower in CliDB.AzeriteItemMilestonePowerStorage.Values)
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_azeriteItemMilestonePowers.Add(azeriteItemMilestonePower);
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@@ -99,6 +103,8 @@ namespace Game.DataStorage
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if (CliDB.AzeritePowerStorage.ContainsKey(azeritePowerSetMember.AzeritePowerID))
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_azeritePowers.Add(azeritePowerSetMember.AzeritePowerSetID, azeritePowerSetMember);
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CliDB.AzeritePowerSetMemberStorage.Clear();
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foreach (AzeriteTierUnlockRecord azeriteTierUnlock in CliDB.AzeriteTierUnlockStorage.Values)
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{
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var key = (azeriteTierUnlock.AzeriteTierUnlockSetID, (ItemContext)azeriteTierUnlock.ItemCreationContext);
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@@ -2295,7 +2301,7 @@ namespace Game.DataStorage
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Dictionary<short, uint> _itemLevelDeltaToBonusListContainer = new Dictionary<short, uint>();
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MultiMap<uint, ItemBonusTreeNodeRecord> _itemBonusTrees = new MultiMap<uint, ItemBonusTreeNodeRecord>();
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Dictionary<uint, ItemChildEquipmentRecord> _itemChildEquipment = new Dictionary<uint, ItemChildEquipmentRecord>();
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Array<ItemClassRecord> _itemClassByOldEnum = new Array<ItemClassRecord>(19);
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ItemClassRecord[] _itemClassByOldEnum = new ItemClassRecord[19];
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List<uint> _itemsWithCurrencyCost = new List<uint>();
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MultiMap<uint, ItemLimitCategoryConditionRecord> _itemCategoryConditions = new MultiMap<uint, ItemLimitCategoryConditionRecord>();
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MultiMap<uint, ItemLevelSelectorQualityRecord> _itemLevelQualitySelectorQualities = new MultiMap<uint, ItemLevelSelectorQualityRecord>();
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