From 65d40f24e68f9c200cc86628f2905b80e8479bef Mon Sep 17 00:00:00 2001 From: hondacrx Date: Mon, 29 Nov 2021 16:36:38 -0500 Subject: [PATCH] Core/GameObject: Properly dismount players on GameObject Use Port From (https://github.com/TrinityCore/TrinityCore/commit/dc5cab3bf4a26b4201b6ea5a85a61a64fec80b19) --- Source/Game/Entities/GameObject/GameObject.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Source/Game/Entities/GameObject/GameObject.cs b/Source/Game/Entities/GameObject/GameObject.cs index 4c5ead5b7..3078eb6d9 100644 --- a/Source/Game/Entities/GameObject/GameObject.cs +++ b/Source/Game/Entities/GameObject/GameObject.cs @@ -1437,7 +1437,7 @@ namespace Game.Entities if (playerUser != null) { if (!m_goInfo.IsUsableMounted()) - playerUser.Dismount(); + playerUser.RemoveAurasByType(AuraType.Mounted); playerUser.PlayerTalkClass.ClearMenus(); if (GetAI().GossipHello(playerUser))