diff --git a/Source/Game/Networking/Packets/MythicPlusPacketsCommon.cs b/Source/Game/Networking/Packets/MythicPlusPacketsCommon.cs index d624aa990..2e8b103d6 100644 --- a/Source/Game/Networking/Packets/MythicPlusPacketsCommon.cs +++ b/Source/Game/Networking/Packets/MythicPlusPacketsCommon.cs @@ -41,14 +41,14 @@ namespace Game.Networking.Packets public class DungeonScoreSummary { - public float CurrentSeasonScore; - public float LifetimeBestSeasonScore; + public float OverallScoreCurrentSeason; + public float LadderScoreCurrentSeason; public List Runs = new(); public void Write(WorldPacket data) { - data.WriteFloat(CurrentSeasonScore); - data.WriteFloat(LifetimeBestSeasonScore); + data.WriteFloat(OverallScoreCurrentSeason); + data.WriteFloat(LadderScoreCurrentSeason); data.WriteInt32(Runs.Count); foreach (var dungeonScoreMapSummary in Runs) dungeonScoreMapSummary.Write(data); @@ -152,23 +152,23 @@ namespace Game.Networking.Packets public class DungeonScoreSeasonData { public int Season; - public List Maps = new(); - public List Maps2 = new(); + public List SeasonMaps = new(); + public List LadderMaps = new(); public float SeasonScore; - public float SeasonScore2 = 0.0f; + public float LadderScore = 0.0f; public void Write(WorldPacket data) { data.WriteInt32(Season); - data.WriteInt32(Maps.Count); - data.WriteInt32(Maps2.Count); + data.WriteInt32(SeasonMaps.Count); + data.WriteInt32(LadderMaps.Count); data.WriteFloat(SeasonScore); - data.WriteFloat(SeasonScore2); + data.WriteFloat(LadderScore); - foreach (var map in Maps) + foreach (var map in SeasonMaps) map.Write(data); - foreach (var map in Maps2) + foreach (var map in LadderMaps) map.Write(data); } }